What Divinemights saying is that 9 out of 10 people here complaining about premades are disingenuous as shit and do not care about better games or matchmaking.I am genuinely confused by your post? I don't understand what this is supposed to be mean.
The only thing I expressed is that I see little drawbacks into having a matchmaking ensuring that FL get a bit more balance between each team in terms of skills.
You seem to be talking about people specifically unhappy about premades, sure, but what's your angle there? What does it have to do with having a simple system making FL more balanced? I just reacted from MMR balance, I'm not here to shit on premades or defend premades. If anything, premades just annoy me when they end on my team. I think I have a pretty solid track records on those forums actually defending the ability to queue up with friends, and even supported consistently the idea to introduce duo queues in CC (with safeguards).
Edit: my opinion on premades for anybody trying to fit me into any sides, tl;dr edition
-> If you're pissed because you die to premades, learn to play against them, or just understand that you just got played by people that are leagues above you and readjust the ego. Your team may not have the biggest chances to win without one yourself, but you never know, and that's not what matters in FL anyway. Play for yourself, and the good plays, and you'll enjoy it a lot more.
-> If you end up in a team of premades and usually enjoy pvp, then cross your fingers for the enemy teams to be competent, else enjoy feeling like a healer in a pve dungeon (borderline useless).
I'm just glad JP isn't over there complaining about it, so fat chance of this nonsense gaining traction.
I'll give you 5-6/10.
Please quit telling me to unsubscribe; I already have.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
Please quit telling me to unsubscribe; I already have.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
The moment you can put 3 equal sized premade groups into 1 game, thats all that is needed. It doesnt matter that its just 4 people as premade per team, the remaining 20 people can still be random. This can make the requirement a lot lower. There is no need to demand a premade in every party then.
I think in principle this is an interesting step, but in practice it needs a little more. There are people queuing in as light parties on Aether who appear to do so to protect themselves against vote kicks, as they spend the entire match telling "jokes" and avoiding combat.The moment you can put 3 equal sized premade groups into 1 game, thats all that is needed. It doesnt matter that its just 4 people as premade per team, the remaining 20 people can still be random. This can make the requirement a lot lower. There is no need to demand a premade in every party then.
If you could somehow arrange matches such that each team had a premade trying to win, and featuring a shot-caller (which I think is your intent), my instinct is it would improve matches.
Please quit telling me to unsubscribe; I already have.
Vive la résistance!
Finalement, Boucles d'or goûta le porridge dans le bol de Bébé Ours. "Miam Miam, ce porridge est parfait!" dit-elle, et elle mangea le bol entier de porridge.
In my experience, the premades who are noteworthy enough to be a problem are either frustrating to play against or boring to play with. I don't want to be saddled with a premade by default, in lieu of simply matching them against one another exclusively which is the much simpler and more effective solution.I think in principle this is an interesting step, but in practice it needs a little more. There are people queuing in as light parties on Aether who appear to do so to protect themselves against vote kicks, as they spend the entire match telling "jokes" and avoiding combat.
If you could somehow arrange matches such that each team had a premade trying to win, and featuring a shot-caller (which I think is your intent), my instinct is it would improve matches.
This feels very hyperbolic comment. Barring the fact that its impossible to die 8 times in one minute, but its also very common to just have groups single people out to kill with how the gamemode is designed. With or without a pre-made groups will always zerg to focus people down to just get any kill. Not going to assume if you were focused by a group or not since I wasn't in your game though. However, I will say you don't need friends to play FL, it just exists in-case you want to party up with a couple of friends/fc mates to just do a 15 min duty for some xp. You're thinking to hard into it if you think that you need some form of pre-made in your alliance to be able to win the game.Try fighting a group of friends by yourself and die 50 times and tell me its still enjoyable knowing you cant get one shot off of anything cause 90% of players are ones that push back and pull in all the time. Not every player has 20+ friends to just up and join a FL. Was just in a match where the premade team targeted me out for an easy kill. Everytime they saw me they would stop what they were doing, chase me pull me in and destroy me. I left the match after dying 8 times in 1 min. Get rid of premades, push back, pull in and any kind of slowing or stun abilities and actually make players fight instead of cheap shotting till player dies.
Admit it guys.
Pushing for solo queue will save FL.
Let's do it!
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