I assume you are being hyperbolic, cause if you are dying 8 times, that's kind of on you.Try fighting a group of friends by yourself and die 50 times and tell me its still enjoyable knowing you cant get one shot off of anything cause 90% of players are ones that push back and pull in all the time. Not every player has 20+ friends to just up and join a FL. Was just in a match where the premade team targeted me out for an easy kill. Everytime they saw me they would stop what they were doing, chase me pull me in and destroy me. I left the match after dying 8 times in 1 min. Get rid of premades, push back, pull in and any kind of slowing or stun abilities and actually make players fight instead of cheap shotting till player dies.
Banning premades wont provide any solution to PVP. If anything, it will make matches more tedious. It's bad enough with people who have no map, score or ability awareness.
I would start to back off and bail out if there are more than 2 enemies on me.Try fighting a group of friends by yourself and die 50 times and tell me its still enjoyable knowing you cant get one shot off of anything cause 90% of players are ones that push back and pull in all the time. Not every player has 20+ friends to just up and join a FL. Was just in a match where the premade team targeted me out for an easy kill. Everytime they saw me they would stop what they were doing, chase me pull me in and destroy me. I left the match after dying 8 times in 1 min. Get rid of premades, push back, pull in and any kind of slowing or stun abilities and actually make players fight instead of cheap shotting till player dies.
Especially this patch they lower the requirement to obtain BH
Not sure why you think you can win against a group alone to begin with.
Last edited by Divinemights; 04-11-2025 at 07:39 AM.
Yes, ban pre mades.
Make it solo queue like CC and if people want to really "play with my friends" then they should gather all their friends and organize a private tournament or matches.
And so no one complains, make it so that people in "private" matches still earn bonuses, points, etc...
That's about as fair as it can get.
No. A lot of these people already do customs and tournaments. Doesn't change wanting to chill and game with your boys.Yes, ban pre mades.
Make it solo queue like CC and if people want to really "play with my friends" then they should gather all their friends and organize a private tournament or matches.
And so no one complains, make it so that people in "private" matches still earn bonuses, points, etc...
That's about as fair as it can get.
And lol, adding rewards to these customs means most of the people who queue up for Frontline (EXP and reward chasers) will stop queuing and just wintrade. You must be new here.
Team Hello First Time - Fan Fest 2016 Feast Exhibition
Team Stoodges - Crystalline Conflict Community Cup 2025
Is that necessarily a bad thing? I know, I know, Q times.No. A lot of these people already do customs and tournaments. Doesn't change wanting to chill and game with your boys.
And lol, adding rewards to these customs means most of the people who queue up for Frontline (EXP and reward chasers) will stop queuing and just wintrade. You must be new here.
Just had 10 "players" with less than 100k damage dealt on Onsal. It is miserable.
There is nothing to wintrade for in FL.No. A lot of these people already do customs and tournaments. Doesn't change wanting to chill and game with your boys.
And lol, adding rewards to these customs means most of the people who queue up for Frontline (EXP and reward chasers) will stop queuing and just wintrade. You must be new here.
You are the new one.
Everything can be earned in FL by grinding or just "being there". In CC it makes more sense to resort to wintrading.
lmao
it is not a bad thing
time-wise is just almost as time consuming as it would be playing honest, solo FL, think of the math
they would actually bore of it pretty quickly, because the fastest way to do it would be to let a team do everything and earn everything with zero resistance
wintrading would not exist in that format due to the large amount of people you would need to organize to make it work
unlike in CC where all you need is, what? 2 people? even one can be enough if they are helping their friends rise through the ranks
I swear if we could remove the FOMO gene we'd lose a lot of the AFKers. Why people waste time pretending to play FL so they can get the rank 25 chest full of garbage is beyond me.
Yes, indeed.I want to say "oh, there's the achievements" but then that would require a mind-numbing amount of rigging to obtain all of those hundreds and thousands of kills and wins via wintrading, and just to get some title most people don't even use. (Or at least I've never seen them in the wild.)
So let people play with their "friends"... turn FL into solo queue.
Everyone's happy, and riggers can try and rig it with their "friends". It's just going to take them a lot of time and effort and coordination lmao
There has been so many "ban premades" threads recently. This is I think a third one? The value of coordinated premade has been greatly reduced since 7.1 and 7.2 with purify changes and role actions, it's much easier to counter now. I had games where a significant portion of the alliance were solo chad players who just know what to do, and we bully a premade.
However, the problem with premades currently is balancing in some games. There are a looot of bad players in frontline at the moment. A lot. And a lot of them are entitled to get rewards for doing nothing.
What then happens is in games where there are multiple parties who are GOOD at the game mode in one alliance, and players who don't care on the other sides. It's no surprise that in those games it's no competition.
We really need to sort out balancing to spread bad players between alliances or even outright nerf their rewards because they haven't done anything, but SE won't bother.
Also LOL at "wintrading" conversation - I WANT the juicy gossip! who is wintrading who? where? please i want to know!
Last edited by TofuLove; 04-11-2025 at 08:06 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.