Quote Originally Posted by Kozh View Post
Maybe I'm the only healer who wants proper DPS rotation lol
I mean, obviously I also want to do more heal in raid, but there's gotta be a limit of how much damage the boss do. And when doing casual content (msq, fate, etc) we will be back to nothing to heal.

That said, I get that not everyone want more dps option. So maybe we can have something like AST card for other healers? Because AST card sytem feels like a minigame to me, especially SB Ast where you have more control of the cards and its effect.
AST was the buff healer(with time magic to extend them), SCH was the DoT healer, and SGE could have much more to the "damaging healer" idea than Kardia and Pneuma. WHM just getting Aero 3(or a holy equivalent) back would at least be more than it has now. CS3 has already made it abundantly clear that they can't balance for shit even when each role effectively only has two archetypes at most, so I'd rather they just bite the bullet and roll back the homogenization so that the enjoyability of the battle content isn't entirely dependent on savage/ultimate encounter design.