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  1. #1
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100

    Tired of PF limited content

    This game has a serious people problem when it comes to end game, and it's largely that there's not enough people to do it with at the same prog points, or there's not enough incentives to help others to go back and help clear end game content. Considering Aether feels like the only place where anyone clears anything in a decent amount of time this is not exactly helping things.

    That and with the game on a bit of a slumping downturn compared to last expansion at the same point in time the weaknesses of content that require 8 dedicated people to learn a specific dance and have the will to go through it all is showing.
    (7)

  2. #2
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,061
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    What do you feel would make things easier?
    (2)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    At this point the only real thing would be a true cross server party finder that doesn't require people to go across servers, but we're miles from getting anything like that. It's definitely not worth spending 12+ weeks just to clear a single tier of savage just because it is inconsistent to get to aether, though. The only two things that really make sense are the PF change for cross server or adding tools in-game to enable more people to learn the fights properly. Even if it is just a danger zone marking mini-map that shows where not to stand for mechanics the party has encountered would probably help make it easier without destroying the challenge for hardcore prog. But this is like a double edged sword. Make it easier and people who like the current challenge will complain, do nothing and then people who used to freely gather at one point but can't due to server limits get left out.
    (2)

  4. #4
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    The cross world PF would be a nice start, and if they add the reward system they used for chaotic cloud of darkness
    Because from what it seems you get a bonus for helping new players right? It also appeared to have certain times where it gave more rewards
    (1)

  5. #5
    Player
    Shyxx's Avatar
    Join Date
    Jun 2022
    Posts
    25
    Character
    Remi Valentine
    World
    Sagittarius
    Main Class
    Archer Lv 25
    Restructuring the reward system so that helping others clear after you've cleared isn't actively griefing them
    (5)

  6. #6
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,313
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Finding people at the same prog points is not as difficult as you're saying (unless you mean for old content from 2.x-6.x). I've had no trouble on any data center I've played on. But as you said, it may be the case that you'll only find it on Aether/Light/Mana at the moment due to the DC travel issue.

    You do have another option as well, which is joining prog for a mechanic a bit before the one you're at. For example, if you're stuck at a mechanic near the start of the fight, the fresh prog party will probably get to it pretty fast. And if they don't get there clean, you can still practice things such as the movement for it in many cases.

    As for the "game slowing", it's not showing in the raiding community (unsurprising, since the lacking content argument is aimed at non-raid content). PFs for High-End duties on Aether still often see 150 (currently 199). There are also some parties for the current expansion Extremes like Valigarmanda.

    They should drop the need for all 8 people in the party to have not cleared for the week to get full loot though, because they could just make the people that cleared automatically roll Need and then it go into a void if they win the roll.
    (1)

  7. #7
    Player
    Innio's Avatar
    Join Date
    Jul 2024
    Posts
    18
    Character
    Innio Lynx
    World
    Sagittarius
    Main Class
    Fisher Lv 100
    As for me, except for the Interworld PF. The developers could rework the loot mechanics.
    In the first option:
    Rework it so that if you have already killed this week. And when you enter a new party, you do not cut the loot for these people. At the same time, you could not roll on the contents of the chest. (This would be similar to what is now, but more appropriate)
    In the second option:
    Rework it so that if you killed this week, but did not receive loot. Then you could go in again and get 1 item. (Then this would increase the collection and more people would go to the PF)
    In the third option:
    Leave it the same as in the first option, but add a bonus for a newcomer to the party. Let's say you can get + 1 book.
    P.S. Sorry if I wrote it in a way that is not very clear, English is not my native language.
    (2)

  8. #8
    Player
    Rainfallen's Avatar
    Join Date
    Apr 2025
    Location
    Gridania
    Posts
    17
    Character
    R'hisa Loha
    World
    Gilgamesh
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shyxx View Post
    Restructuring the reward system so that helping others clear after you've cleared isn't actively griefing them
    THIS! Still lock US that've cleared that week out from sniping the loot, but don't condemn first time clearers from being down one or even both chests. IDK, give us extra capped/uncapped tomes in exchange or a book bonus as incentives, or some sort of bonus for helping, just not a second chance on loot rolling cuz that'd be hella abused.
    (0)

  9. #9
    Player Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    559
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    It would be awesome to enable cross Data Center PF and also to treat the chests like they do in the weekly alliance raids. Even if you cleared the chests number would not be affected, but you cannot roll for one if you already won/ claimed the reward. Like this, they provide an incentive, in case the person did not earn a gear piece, and also help people prog/clear.
    (1)

  10. #10
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    855
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    there is also the problem of gear to minimum ilvl like I feel gearing is hard for no reason first the daily limits hurt. Second just reaching the minimum ilvl is expensive to like I don't craft and hate crafting it bore the crap out of me. But people sell the gear at like 17m for a full set I don't blame the player for selling that high but it show how much gearing is rough. Like we should be able to see a system that allow older gear with the stats you might want to be upgraded to current tiers.

    Like crafting gear you can craft a item to upgrade the old craft gear to current. you can buy a item to upgrade old tomestone to the current one and of you have the normal raids you get a tomes that allow you to upgrade the old one to 740. it would change alots of things for player having multiple choice to
    (0)

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