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  1. #21
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I'm all for this change. The current game makes people rely far too much on leveling EVERYTHING to be an effective player, to include battle classes. It doesn't matter to me that I have almost every DoH to 50, it matters that they make it better for everyone in the long run. It's not like you still wont be able to level all your DoH's to 50 yourself, but now you wont have to if that isn't your desire.

    Pretty sure this is another thing that will upset the "50 in everything" group, but that's ok with me Upset away!
    (1)
    Last edited by Reika; 08-16-2012 at 04:37 AM.

  2. #22
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    The current game makes people rely far too much on leveling EVERYTHING to be an effective player, to include battle classes.
    I don't understand this kind of mentality.

    You can be a good player with 1 class leveled and a better player with more classes leveled.
    What's wrong with spending more effort to get better returns? That's character progression there.

    You can learn programming in Java only and get a job. Learn C++ too and you have better chances of finding a job. That's just how the world works. (Replace "programming" with whatever real life skill, just about everything works)
    (4)

  3. #23
    Player
    Mitty_Tsuyoi's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Mitty Tsuyoi
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    nooooooooooo!
    (0)

  4. #24
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by tymora View Post
    I don't understand this kind of mentality.

    You can be a good player with 1 class leveled and a better player with more classes leveled.
    What's wrong with spending more effort to get better returns? That's character progression there.

    You can learn programming in Java only and get a job. Learn C++ too and you have better chances of finding a job. That's just how the world works. (Replace "programming" with whatever real life skill, just about everything works)
    Because unless you just started playing after they did the whole class reform/job adding, it was a lot worse than it is now with the need to level multiple classes to be effective.
    (0)

  5. #25
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I could have had every crafter at 50 and still have been happy with this change. Being 50 in everything means you can make anything you want, so you're not limited to being that guy with a 50 craft and 45 in everything else and can't reliably HQ the top tier recipes for the lower crafts.
    (0)

  6. 08-21-2012 08:34 AM
    Reason
    Mistake

  7. #26
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Duuude007 View Post
    I do like that you are looking out for the little guy in this adjustment, but as you move forward with this, please consider this quote:

    "If you make everyone special, then noone will be."

    I suppose my point is, what motivation apart from adaptiveness would there be to max out multiple crafts?

    I agree with satisfying legitimate concerns, but please be balanced in your design of casual capabilities and hardcore advantages.

    I dont think they'll go overboard. It is pretty ridiculous right now, I'm assuming they'll just do some minor adjustments. As it stands a crafting class cant even stand on its on two legs, while the other DoW and DoL jobs most certainly can. DoH should be balanced a bit more to reflect DoW/DoM classes. Yeah, you'll probably want/need cross-class skills to make your life so much easier, but it wont be necessary for you to function. HQ should always require cross-class skills, just not all of them at 45. Thats just retarded lol.
    (1)

  8. #27
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Crafting in FF14 is, like every other mmo pure RnG.
    Besides Culmination every skill locks out great success or has no effect on if they fail farm you in to the ground. Even Culmination prenerfs you. I can get 100+ with a careful with no influence. Max I ever got for culmination is 70.
    - Use fit for a King get 3 fails, you get no more quality than if you fluked one great success.

    The only difference with FF14 over other single percent RnG is they hide it better. I had a straw hat to 81% chance of HQ.
    "Would you like to double down dump junk and save yourself the trouble of discarding"?
    - Confirm
    - Botch
    (0)
    Last edited by Ksenia; 09-04-2012 at 02:09 PM.

  9. #28
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Even Culmination prenerfs you. I can get 100+ with a careful with no influence. Max I ever got for culmination is 70
    That is just bad luck. The RnG range can be pretty large.

    Mine can go from 90 to 150.
    (0)

  10. #29
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Yep. just bad luck. All 'Super successes' vary in how much they are going to give you no matter if you use a guarantee-super success skill. Normal success guaratee skills all prevent super success of any kind too. And btw, use culmination - careful during prismatic glow for best results.
    (0)

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