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  1. #81
    Player
    Kozh's Avatar
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    Mar 2020
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    751
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sharindel View Post
    MMO aka massive multiplayer online, every game where you log in on the same server and has the potential to play together is an MMO. While a normal multiplayer game is mostly with a bunch of people on the same server, but a massiv multiplayer, is a multiplayer where you can potentially play with everyone who is on the server together.
    .... just because you have other people data on the same server, doesn't mean it's an MMO. Any online game will requires a server that can store people's information. And in WuWa you literally can't play with everyone. You can only host a "world" and invite or join up to 3-4 players. Which part of this say MMO to you, where even a small MMO game have more than 50 people running around at same time with you without you having to host a "world"?

    Stop twisting people's words. Others have give them their arguments, including me, only for you to go "lalalala don't care, ff14 should have cutscene like X Y Z, and if you disagree you're a white knight"
    You literally are wrong about ff14 and ff15 engine having the same engine. Originally, yeah. But throughout years of development, you can't really say they are the same engine. FF15 use luminous engine. And if you expect the same graphic quality as ff15 for ff14, good luck. You have to have strong PC to be able to run ff15 and 16 properly (get minimum 60 fps). And they aren't even MMO.
    (3)

  2. #82
    Player
    Gwenkatsu's Avatar
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    Jun 2024
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    129
    Character
    Gwenkatsu Furokane
    World
    Shiva
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sharindel View Post
    And if anyone comes again with the "its a gatcha game" example. listen to me: "You look down on a genre that you think is a cheap shot again you loved mmo from square enix. But they have better cut scenes! That should you be ashamed of you beloved game!"
    I don't even know what a gatcha game is googled it, still none the wiser. All I judge are the videos/gifs you post, and they all are horrible - ugly characters, the camera flying in wild circles like a drone on speed, hair and clothes zipping around like a whirlwind in walmart.

    Which is just my personal opinion, of course. But your claim that "we" demand better is pointless, as you do not speek for me - or anybody else.
    Just saying. Now go ahead and call me a white knight, so I can have some good laugh
    (3)

  3. #83
    Player
    Exmo's Avatar
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    Nov 2024
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    547
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sharindel View Post
    True, the developing time of the cut scenes could be less than 6 years. But it do not change the fact that FF16 has 22 hours of cut scenes, where most of them where done with motion capturing techniques. So i use the maximum of the developing time and calculate the amount of cut scenes that we would get per month, so with 4 months they could give us 73,3minuts of the same quality as in FF16.

    My point is, SE can do 73,3 minutes of cut scene in FF16 per month of there developing time, with motion capturing, why we don't get not the same quality as them, even when we get mostly far less than 73,3 minutes?
    So what is your point? They could do it, but they do not want to do it. Maybe because they never build a system to use motion capturing for FF14, than my question is? Why they don't do this for FF16 and not for FF14 and to be clear, in FF15 who use the same engine as FF14 they also use motion capturing!
    You said "true" but you then repeated your same false claim about cutscene duration and development time scaling linearly. They do not.
    (2)

  4. #84
    Player
    Sharindel's Avatar
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    Nov 2015
    Posts
    54
    Character
    Hae Kyligar
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Gwenkatsu View Post
    I don't even know what a gatcha game is googled it, still none the wiser. All I judge are the videos/gifs you post, and they all are horrible - ugly characters, the camera flying in wild circles like a drone on speed, hair and clothes zipping around like a whirlwind in walmart.

    Which is just my personal opinion, of course. But your claim that "we" demand better is pointless, as you do not speek for me - or anybody else.
    Just saying. Now go ahead and call me a white knight, so I can have some good laugh
    No i will not call you for this a white knight! Because you say the one thing! Personal opinion! If you don't like it, its fine!
    But does your opinion and mine matters? Not really, but i back my knowledge from really professional who review the cut scenes and they are very impressed by there production quality.
    And lets be real, look at the huge amount of criticism that dawntrail gets. So many people can't be all wrong and it is not a conspiracy to make this game looks bad.

    Quote Originally Posted by Exmo View Post
    You said "true" but you then repeated your same false claim about cutscene duration and development time scaling linearly. They do not.
    Sorry that you don't get it. I try to explain it in simpler terms for you!
    When you peel a banana in 1 minutes perfectly, you could also peel a second banana in 1 minutes perfectly! And when you peel it only to the half and even sloppy you make a bad job!
    That is what SE do, they give us good quality motion captured cut scenes in FF16 but not in FF14. Its the same team who do the same job but in worse for ff14.

    And if you don't get it, that i never claim how long in general you need for such cut scenes, i compare the work of the same people in two different games! And not what you claim! Get it!
    (0)
    Last edited by Sharindel; 04-08-2025 at 04:16 AM.

  5. #85
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
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    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sharindel View Post

    Sorry that you don't get it. I try to explain it in simpler terms for you!
    When you peel a banana in 1 minutes perfectly, you could also peel a second banana in 1 minutes perfectly! And when you peel it only to the half and even sloppy you make a bad job!
    That is what SE do, they give us good quality motion captured cut scenes in FF16 but not in FF14. Its the same team who do the same job but in worse for ff14.

    And if you don't get it, that i never claim how long in general you need for such cut scenes, i compare the work of the same people in two different games! And not what you claim! Get it!
    Creating cutscenes for a videogame is not comparable to peeling a banana. Creating cutscenes for a videogame is not line work that takes a set reliable number of minutes to complete.
    (3)

  6. #86
    Player
    CVXIV's Avatar
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    Jan 2024
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    652
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    this has been entertaining to read, thank you
    (1)

  7. #87
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
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    1,028
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Always with the food analogies.
    (0)

  8. #88
    Player
    Sharindel's Avatar
    Join Date
    Nov 2015
    Posts
    54
    Character
    Hae Kyligar
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Exmo View Post
    Creating cutscenes for a videogame is not comparable to peeling a banana. Creating cutscenes for a videogame is not line work that takes a set reliable number of minutes to complete.
    Hope that you never face the horror of "deadlines" and "project management" or a "manager who expect from you that you can do the same amount of quality in the same time" and you can stay in your safe space where all the bad bad reality never face you, that you must do something like "crunchtime" because you work in a line for a animation company. Good luck for you!

    And if you think that this proof that i am wrong! No! But i have try it to times to make it clear for you. Even a 5 year old would understand it! So you are not capable to understand it or don't want to understand it.

    Have a nice day and, Tudelu
    (0)
    Last edited by Sharindel; 04-08-2025 at 07:05 PM.

  9. #89
    Player
    Exmo's Avatar
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    Nov 2024
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    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Sharindel View Post
    Hope that you never face the horror of "deadlines" and "project management" or a "manager who expect from you that you can do the same amount of quality in the same time" and you can stay in your safe space where all the bad bad reality never face you, that you must do something like "crunchtime" because you work in a line for a animation company. Good luck for you!

    And if you think that this proof that i am wrong! No! But i have try it to times to make it clear for you. Even a 5 year old would understand it! So you are not capable to understand it or don't want to understand it.

    Have a nice day and, Tudelu
    You're pointing to bad managers of software development teams and toxic company ethics as evidence that X minutes of cutscenes can be made in N weeks of worth. You have forgotten your fundamental point with this thread that you want *good quality* cutscenes. You do not get consistently good quality cutscenes in the work environments you described. You also do not get X minutes of cutscenes from N weeks of work, despite the fantasy told to you by toxic managers. Anyone who works in software development or game development knows this. It results in deteriorating workflow and therefore deteriorating results. It is not sustainable. And you think it could be a viable workflow for an MMO, one of the most difficult and long-term type of software projects to develop? Your stance is desperately naive.

    Separately, you are constantly telling others to "address the argument, not the person" while yourself using personal attacks and insults to attempt to diminish the arguments of others. Your inability to conduct yourself properly in a conversation is transparent.
    (6)

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