Quote Originally Posted by Sharindel View Post
Hope that you never face the horror of "deadlines" and "project management" or a "manager who expect from you that you can do the same amount of quality in the same time" and you can stay in your safe space where all the bad bad reality never face you, that you must do something like "crunchtime" because you work in a line for a animation company. Good luck for you!

And if you think that this proof that i am wrong! No! But i have try it to times to make it clear for you. Even a 5 year old would understand it! So you are not capable to understand it or don't want to understand it.

Have a nice day and, Tudelu
You're pointing to bad managers of software development teams and toxic company ethics as evidence that X minutes of cutscenes can be made in N weeks of worth. You have forgotten your fundamental point with this thread that you want *good quality* cutscenes. You do not get consistently good quality cutscenes in the work environments you described. You also do not get X minutes of cutscenes from N weeks of work, despite the fantasy told to you by toxic managers. Anyone who works in software development or game development knows this. It results in deteriorating workflow and therefore deteriorating results. It is not sustainable. And you think it could be a viable workflow for an MMO, one of the most difficult and long-term type of software projects to develop? Your stance is desperately naive.

Separately, you are constantly telling others to "address the argument, not the person" while yourself using personal attacks and insults to attempt to diminish the arguments of others. Your inability to conduct yourself properly in a conversation is transparent.