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  1. #21
    Player
    Sharindel's Avatar
    Join Date
    Nov 2015
    Posts
    55
    Character
    Hae Kyligar
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nadda View Post
    If I was to assume.

    It be because they are doing things in engine for cutscenes where as the thing you showed is a dedicated cutscene that is more of a CGI movie than a reflection of the game proper. Checking out the game the characters within actual gameplay are not nearly as expressive... cool combat animations though.

    For what the Devs are capable of FF14 does a decent enough job.

    Anyway that's my assumption. I never really try to compare apples to oranges with video games.
    WTF? We compare cut scenes with cut scenes, are you not capable of reading the topic?
    It is totally irrelevant if in the normal game it is less than in a cut scene, both games do the same! They have nearly no expressions in the normal game, that why both use cut scenes for it!
    So it is the same and why it is "a decent job" for square enix, but a down side for kura games with wuthering waves, because they show not the same level in there normale game play?

    Sorry you are the one who compare apples with oranges! I compare cut scenes with cut scenes! If they are in engine cut scenes or rendered ones.
    Come on, that is totally white knighting for square enix. Why are you that way?
    (1)

  2. #22
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    888
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Sharindel View Post
    The 1500 people team cost about 150 Millions to make Wuthering waves! They made 140 millions in the first month! Every ongoing month they made 10-50 million!
    And they have no subscription with permanent income! They must open the wallet of people with quality that they want to invest in there gatcha game mechanics!

    They make money, much money! And SE should not invest 70% of the income FF14 generate to make other games like FF XVI or flops like "Forspoken".

    We pay for there income, we should expect only the best!
    First of all, how do you know the exact number? Second, it's definitely understandable with ff16 since it's another cbu3 baby, but forspoken is done by different department and have been in development long enough. Third, you're assuming that ff14 doesn't receive external resources (manpower and/or finance) from other titles as well.

    Also, I don't really remember where I read the report, but it's actually Squeenix mobil game titles that create the biggest revenue. Sure, ff14 maybe profitable, but the cost to maintain server itself is pretty high.

    Again, you can't really compare mobile single player gacha game with MMORPG. And frankly, I don't really but that quality alone is the reason people open their wallet. Gacha game relies on creating appealing (design wise) new charactes, power creep, FOMO, amd most importantly, gambling addiction for people to spend money.
    (2)

  3. #23
    Player
    Sharindel's Avatar
    Join Date
    Nov 2015
    Posts
    55
    Character
    Hae Kyligar
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by hydralus View Post
    Who would they hire, the people from Wuthering Waves? They're already busy. I mean you make it sound pretty easy to "hire more talented people" but if it were that easy every company would have done it already.
    Oh come on who do you get from "more talented people" to "hire kuro games?". Was "more talented people" not simple enough, must i write "more talented people from an international roster of game developers around the world". Are you not capable enough to do this on your own? Maybe you should not discuss with me, when you are not even capable of that.

    And yes, if you have money you can hire new people, because the roster of game devs gets bigger and bigger every year. But when you limited your team only to Japanese speakers in japan, you do not get much talents!
    (0)

  4. #24
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Wuthering Waves runs on UE4 though.
    (2)

  5. #25
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,175
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sharindel View Post
    Oh come on who do you get from "more talented people" to "hire kuro games?". Was "more talented people" not simple enough, must i write "more talented people from an international roster of game developers around the world". Are you not capable enough to do this on your own? Maybe you should not discuss with me, when you are not even capable of that.

    And yes, if you have money you can hire new people, because the roster of game devs gets bigger and bigger every year. But when you limited your team only to Japanese speakers in japan, you do not get much talents!
    Immigration is a pain and Japan is just not attractive as a location to work in.
    (1)

  6. #26
    Player
    Sharindel's Avatar
    Join Date
    Nov 2015
    Posts
    55
    Character
    Hae Kyligar
    World
    Shiva
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kozh View Post
    First of all, how do you know the exact number? Second, it's definitely understandable with ff16 since it's another cbu3 baby, but forspoken is done by different department and have been in development long enough. Third, you're assuming that ff14 doesn't receive external resources (manpower and/or finance) from other titles as well.

    Also, I don't really remember where I read the report, but it's actually Squeenix mobil game titles that create the biggest revenue. Sure, ff14 maybe profitable, but the cost to maintain server itself is pretty high.

    Again, you can't really compare mobile single player gacha game with MMORPG. And frankly, I don't really but that quality alone is the reason people open their wallet. Gacha game relies on creating appealing (design wise) new charactes, power creep, FOMO, amd most importantly, gambling addiction for people to spend money.
    1. 1. I use the internet! You know that thing that we can use to get information directly from the company! Like from the website from Kuro Games where they give out the information. Like SE give the numbers out in there financial report!
    2. Lets make it simple. Forspokens main investor is the publisher, the publisher was Squere Enix. So if SE invest in such a development, 70% of there income that comes from subscriptions of FF14, than the player of FF14 have payed there money to let them make another game. They do not use that money that they use for Forspoken to build a new engine for FF14 or hire a new team who reduce the patch cycle from 4 to 2 month. When 70% of your income is only by people who want a better ff14, you should invest in that first! And yes you also can hire with that money external companies who maybe rework the glamour system, polish every item to a new color system o r anything else than to produce another game. But yeah it is not that simple! I know! But! Its not a good thing to invest money in new products, when you main product is falling apart!
    3. What? FF14 is in MMO? Where? Joke aside, can you or not play the whole story of ff14 without need of a group? Yes you can! You need nobody to play the whole story campaign solo. Wuthering has only a coop mode and yes they have no raid. But i do not compare the raids with each other, that would be apples and oranges. But from what most of the player base do, they never need another player in this FF14.
    So please stop white knighting SE with such excuses...
    (1)
    Last edited by Sharindel; 04-02-2025 at 08:59 PM.

  7. #27
    Player
    Exmo's Avatar
    Join Date
    Nov 2024
    Posts
    809
    Character
    Exterior Motive
    World
    Raiden
    Main Class
    Dancer Lv 100
    So if SE invest in such a development, 70% of there income that comes from subscriptions of FF14,
    Can you link evidence for this claim please?
    (2)

  8. #28
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,134
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Sharindel View Post
    Oh come on who do you get from "more talented people" to "hire kuro games?". Was "more talented people" not simple enough, must i write "more talented people from an international roster of game developers around the world". Are you not capable enough to do this on your own? Maybe you should not discuss with me, when you are not even capable of that.

    And yes, if you have money you can hire new people, because the roster of game devs gets bigger and bigger every year. But when you limited your team only to Japanese speakers in japan, you do not get much talents!
    I figure there needs to be more to it than simply hiring people, because they're not stupid. Your idea of "hire talented people" is not something they're going to read and say, "Oh dang why didn't I think of that?" I'm sure they're aware. But you've been playing the game for 10 years and have expectations that they're going to suddenly have every cutscene be animated anywhere close to Wuthering Waves level? Get real. This is the biggest issue I have with the forums are people with boring ideas that anyone can think up and also the stupidly high expectations. I like when someone suggests something like adding an ambience slot for housing music so you can have ambient sounds + a music track. Y'know, something the devs/other players may not have thought of, not asinine ideas like "Hey Devs did you ever think about making your game better, 5head?"
    (3)

  9. #29
    Player
    Kandraxx's Avatar
    Join Date
    Sep 2021
    Posts
    359
    Character
    Aurelia Nox
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sharindel View Post
    Oh come on who do you get from "more talented people" to "hire kuro games?". Was "more talented people" not simple enough, must i write "more talented people from an international roster of game developers around the world". Are you not capable enough to do this on your own? Maybe you should not discuss with me, when you are not even capable of that.

    And yes, if you have money you can hire new people, because the roster of game devs gets bigger and bigger every year. But when you limited your team only to Japanese speakers in japan, you do not get much talents!
    The thing is Japan is a country where you do not live unless you have to. (i.e. native). Country in a steep decline, no one wants to have kids, generally depressive mood, overcrowded, pointless language to learn and bad living conditions compared to most states or Scandinavian/EU countries and the ‘gaijin in Japan stint’ stopped being a thing around 30 years ago.

    I'm obviously not even touching more delicate topics like ingrained racism and xenophobia.

    I know that the diehard weebs with their ‘hinomaru’ bandanas don’t want to hear it but South Korea has already surpassed Japan big time and if you want to learn a future-proof and actually valuable Asian language it’d be Mandarin.
    (1)
    Last edited by Kandraxx; 04-02-2025 at 09:26 PM.

  10. #30
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    I was lucky “or should say unlucky” enough to spent short periods of time working in Japan that make working in USA look like heaven.
    (1)

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