Definite support here. I have poor eyesight(I do keep it checked regularly at the doc), that has gotten worse over the years; and as the game has gone on, I have had more and more trouble in some of the fights. I was okay for most of EW, though I'd say about halfway through the patches things started to get a little weird, and now I've started to dread end dungeon/trial fights because of the messes on the ground. (Actually I'll say the first bad fight I had was Red Girl, but that actually made me motion sick. I just drop Tower these days if I get it and eat the debuff. Even after the fixes I dislike what it does to my vision.)

Of course, I have seen people bring stuff like this up and get pushback because people get very hot under the collar because 'challenge.' I liked doing hard content before, so that's not the issue, my issue is with the consistent 'Just bomb the field with a whole lot of blurry stuff to make it harder.' That post earlier about it being akin to making things harder via server lag rings true here. I know the devs want more 'friction' but there are ways to do this that don't involve just carpet bombing the field in colors and patterns, which some people can't see at all, and others can't see very well. I'd like to be able to find a happy medium somewhere. if they could find a way to make the explosions very clear and concise for folks with poor vision as well it'd be great.

Otherwise, I'd rather them err in the side of being easier on normal content. Either one. Lighten the load, or(preferably), figure a way to get the mechanics much more sharp/visible. I notice we've gotten more and more people having issues with them over the years, so it does seem to be something with their design choices.