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  1. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,606
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by dairymoose View Post
    Your post is coming off a little combative. I am glad you like the changes. For me personally, I feel like part of the fun of games with multiple classes is you get a totally new gameplay experience picking another class.
    Ah, and you got that fix out of pressing "static rotation A" instead of "static rotation B" like you did on, say, Red Mage. That makes sense. I can see the "totally new gameplay experience" that provided.

    /s, if that wasn't obvious enough...

    (discussing gameplay differences in a game lacking 3 out of 4 types of class design is just absurd, they're all gameplay-wise the same? >.>)

    Back to the topic, yeah I kinda agree. It's weird to no longer have at least 2.5s of casting, but the job definitely doesn't feel this outdated any more, which it previous quite did comparing all other ones (and since changing all of those to fit BLM more to then adjust all fight design was utopian for understandable reasons, this made sense). It also puts a bigger focus on "building up to Flare Star", which is cool given it's superb visuals.

    So yeah, overall really nice. Mostly it's the same sequence of the same buttons, everything feels a bit faster, and you no longer instantly feel like you would not be letting your group down if you had just brought any other caster the moment a fight requires you to do stuff other than standing and casting.
    (1)
    Last edited by Carighan; 03-30-2025 at 06:29 PM.