Quote Originally Posted by Remarus View Post
That would eliminate the entire point of the mitigation efforts to allow MCH to be played with higher ping. It was uncapped during Stormblood, and if you didn't live directly on top of the servers, it was nigh-impossible to get a max damage Wildfire as you pressed all of your buttons slam-jamming everything into it. WF having a specific GCD amount w/ potency increases per GCD and lining up with Hypercharge+1 GCD was in direct response to higher-ping players not being able to play the class optimally due to no fault of their own.
They have only fixed this mid EW when they finally added overheat stacks that we've been asking since SB to address the issue. ShB MCH was a bit less egregious in how tight the window was, but on the other hand it didn't have the luxury of having a high ping alternative rotation due to the amount of required weaves.
The thing is, even if OGCDs cannot be capped the same way GCDs can, as long as GCDs act as the gatekeeper, the problem should be self contained because no matter the ping, you know that the last GCD is the one that will detonate WF.