Quote Originally Posted by brinn12 View Post
And now years after the rework, for reasons unknown, SE wants MCH to spend its gauge on single-target GCDs against up to 5 mobs instead of 2 or 3.
This was the funniest thing to me when I looked into Machinist a few months ago.

It's no secret that the standard raid rotation isn't exactly complicated, but then you look at their AoE and it's the most ridiculous thing you've ever seen. With some AoE skills being a gain on 3, some on 5, some on 6, some are only a gain on X targets if you don't have a tool available that gives you battery, if you can't use Hypercharge or only if you can catch raid buffs with it.
Got a pretty good chuckle out of me how doing AoE damage on the job is somehow way more complicated than single-target.