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  1. #51
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Yeol View Post
    I remember this. MCH was really good back then(even if it needed a couple buffs here and there to compare to BRD's utility at the time) and was particularly strong due to Wildfire. I've said this before, and I'll say it again: They should uncap Wildfire Potency and let it be a % of how much damage you can shove into it. That way, MCH can actually get the big payoff it's been missing for it to be up there with the likes of Melee at minimum.

    Flamethrower needs to be a Combo with Bioblaster that can apply not one, but two DoTs together instantaneously. Sure, it'll be like BRD a bit, but you're not going to sit there twiddling your thumbs for 10s while stuck in a channel at least since the thing no longer generates heat(which is asinine given it's literally fire).

    Auto Crossbow? It's only good on 3+, they just have to give it the same treatment as the ST Hypercharge rotation so you aren't feeling like you're missing something in the "feel" since Hypecharge is meant to be your fast phase. Other than that, getting down to brass tacks potency for Scattergun and Auto Crossbow vs. the ST rotations is now 3+ compared to its previous 4+.

    What we need damage on though are our big hits(Full Metal Field, Chainsaw, Drill, Excavator) because that's where a good chunk of our damage is if they want to keep the job selfish.
    (2)

  2. #52
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,954
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    I remember this. MCH was really good back then(even if it needed a couple buffs here and there to compare to BRD's utility at the time) and was particularly strong due to Wildfire. I've said this before, and I'll say it again: They should uncap Wildfire Potency and let it be a % of how much damage you can shove into it. That way, MCH can actually get the big payoff it's been missing for it to be up there with the likes of Melee at minimum.
    Alternatively they could also make Wildfire take a percentage of the entire party's damage over it's duration.
    Since they clearly don't want phys ranged to deal high personal dps it would at least give Machinist something akin to a raid buff, with the added bonus of being slightly more interesting than another "everyone does X% more damage for 20 seconds".
    (2)

  3. #53
    Player
    Remarus's Avatar
    Join Date
    Aug 2017
    Location
    Shaaloani
    Posts
    53
    Character
    R'marus Locke
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    They should uncap Wildfire Potency and let it be a % of how much damage you can shove into it.
    That would eliminate the entire point of the mitigation efforts to allow MCH to be played with higher ping. It was uncapped during Stormblood, and if you didn't live directly on top of the servers, it was nigh-impossible to get a max damage Wildfire as you pressed all of your buttons slam-jamming everything into it. WF having a specific GCD amount w/ potency increases per GCD and lining up with Hypercharge+1 GCD was in direct response to higher-ping players not being able to play the class optimally due to no fault of their own.
    (0)

  4. 03-31-2025 06:00 AM

  5. #54
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,954
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Remarus View Post
    That would eliminate the entire point of the mitigation efforts to allow MCH to be played with higher ping. It was uncapped during Stormblood, and if you didn't live directly on top of the servers, it was nigh-impossible to get a max damage Wildfire as you pressed all of your buttons slam-jamming everything into it. WF having a specific GCD amount w/ potency increases per GCD and lining up with Hypercharge+1 GCD was in direct response to higher-ping players not being able to play the class optimally due to no fault of their own.
    That could've been achieved just as well by extending it's duration by like 2 seconds, not like getting an additional unbuffed Split Shot into Wildfire after you've executed the "intended" burst would've made it completely broken.
    (0)

  6. #55
    Player
    Bonoki's Avatar
    Join Date
    Apr 2019
    Posts
    691
    Character
    Phoebe Iris
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    I played RDM in Endwalker, and people were telling me to go Summoner all expansion long. When I finally did, both jobs ended up sucking in Dawntrail.
    (4)
    99.99% chance probably a Titanman alt

  7. #56
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,391
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Remarus View Post
    That would eliminate the entire point of the mitigation efforts to allow MCH to be played with higher ping. It was uncapped during Stormblood, and if you didn't live directly on top of the servers, it was nigh-impossible to get a max damage Wildfire as you pressed all of your buttons slam-jamming everything into it. WF having a specific GCD amount w/ potency increases per GCD and lining up with Hypercharge+1 GCD was in direct response to higher-ping players not being able to play the class optimally due to no fault of their own.
    Yes, but that's where you aren't losing anything by Uncapping Wildfire. You're still going to be blasting with your most powerful attacks first during a Wildfire Window anyway using old Wildfire, since FMF, Air Anchor, Chainsaw, Excavator, and Drill with Reassemble on top of it would provide more potency than you can get with Hypercharge alone if we're going off of a 2m Burst Window with 5 GCDs. You'd just make sure to work on stocking your Double Check and Checkmate beforehand without overcapping so you can handily add on more damage than what you're resetting for if we go off a 10s timer(can become 15s to stack damage properly and blow up in raid buffs). And for good measure add in Queen as well.

    Would you rather huge potency buffs? Because I wouldn't mind that route being taken either if we're going to have MCH actually be truly selfish. It's either that or Queen/Rook applies a Vuln Up like it used to on top of what it's already doing for the rDPS.
    (0)

  8. #57
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,020
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Remarus View Post
    That would eliminate the entire point of the mitigation efforts to allow MCH to be played with higher ping. It was uncapped during Stormblood, and if you didn't live directly on top of the servers, it was nigh-impossible to get a max damage Wildfire as you pressed all of your buttons slam-jamming everything into it. WF having a specific GCD amount w/ potency increases per GCD and lining up with Hypercharge+1 GCD was in direct response to higher-ping players not being able to play the class optimally due to no fault of their own.
    They have only fixed this mid EW when they finally added overheat stacks that we've been asking since SB to address the issue. ShB MCH was a bit less egregious in how tight the window was, but on the other hand it didn't have the luxury of having a high ping alternative rotation due to the amount of required weaves.
    The thing is, even if OGCDs cannot be capped the same way GCDs can, as long as GCDs act as the gatekeeper, the problem should be self contained because no matter the ping, you know that the last GCD is the one that will detonate WF.
    (0)

  9. #58
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by YukioKobayashi View Post
    In case someone is planning on locking out MCH next week.
    Please keep in mind that MCH was the "best" pRanged below 60% last tier. If you and the majority of your Party is Blue or lower on a non-pRanged Job, MCH will most likely be the better choice to let in.
    So, this simply isn't true. When comparing cDPS in 7.05, which is when the playerbase is most competitive, MCH only just barely surpasses DNC at 50%. Even all the way down at 10% Bard still thoroughly trounces it. Come 7.1 and it doesn't even keep that negligible 50 cDPS lead on DNC nor does it beat SMN. It's dead last.

    Now the difference between it and DNC at these lower levels wass never high enough to warrant locking it out. At least not unless you also locked out DNC. Unfortunately, the recent buffs have pushed DNC closer to BRD's territory, thus giving a more legitimate reason.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  10. #59
    Player
    YukioKobayashi's Avatar
    Join Date
    Mar 2019
    Posts
    160
    Character
    Ike Xander
    World
    Lich
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ForteNightshade View Post
    So, this simply isn't true. When comparing cDPS in 7.05, which is when the playerbase is most competitive, MCH only just barely surpasses DNC at 50%. Even all the way down at 10% Bard still thoroughly trounces it. Come 7.1 and it doesn't even keep that negligible 50 cDPS lead on DNC nor does it beat SMN. It's dead last.

    Now the difference between it and DNC at these lower levels wass never high enough to warrant locking it out. At least not unless you also locked out DNC. Unfortunately, the recent buffs have pushed DNC closer to BRD's territory, thus giving a more legitimate reason.
    You cant only look at 7.05 numbers. MCH got buffed in 7.1
    (0)

  11. #60
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,296
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Give me Heavensward MCH back.
    (2)

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