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  1. #1
    Player
    Aysin's Avatar
    Join Date
    Nov 2014
    Posts
    61
    Character
    Kary Carmine
    World
    Ravana
    Main Class
    Thaumaturge Lv 100

    What I would have liked for BLM instead of the current changes

    After personally playing with 7.2 changes on BLM I'm writing down some preliminary feelings I have towards this job. Yeah in theory nothing changed, my muscle memory easily carries me through all content as if there was no change. But it still feels bad. As if I am simply wearing the skin of the old style, poorly put together. It truly feels like they designed this for everyone, so it appeals to no one.

    Here are some thoughts I had about what I would have preferred.

    Revert 7.2 changes, go back to 7.1 and build off from there.

    Upgrade for umbral soul at 100, as a trait, call it Elemental soul. Freezes and refreshes astral fire. Adds 1 in combat and 3 outside. Does not restore MP in fire. Can be great in between dungeon pulls and fight intermissions and helps mitigate BLM's slow start.

    Delete thunderhead, and scathe. Revert thunder to previous iteration and bring back thundercloud. Thunderhead and it's tie to stance swapping is not a pleasant mechanic as it feels like an unnecessary restraint instead of a hurdle to overcome. It also just makes 2 target thunder application frustrating feels bad.

    Sharpcast, forces thundercloud just as before, and slightly enhances fire starter damage to make it a GCD worth using in burst. Mathematically firestarter is a loss if not needed to cast while moving and it's currently more valuable to not use it and overcap when you manafont. Adding power with sharpcast helps resolve this issue and help with burst.

    Buff foul specifically to 7.2stats, buff flarestar to 530 potency base but the slow cast should make the potency per second below Xenoglossy. Drop off damage can remain. Changes the feel to be a true capstone skill. Barely weaker than Xeno on single target, better than on 2 target. Big number.

    Buff high fire 2 and high blizzard 2 base potencies to 130. Hopefully this is enough to make them both worth using on 3 or more.

    Return enhanced flare back to high fire 2 and also grants 1 astral soul. Make enhanced flare consumable. Reduce astral soul provided by flare to 2. Rotation hopefully changes to HF2 -> flare -> HF2 ->flare -> flarestar.

    Considerations:
    Despair back to hardcast. Increase elements timer to 16. Retain infinite firestarter timer. Move while casting fire 4 once with sharpcast since now we apparently have the technology.
    (4)

  2. #2
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,056
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Or just remove Triplecast entirely? Make Movement Dangerous Again?
    (0)

  3. #3
    Player
    Aysin's Avatar
    Join Date
    Nov 2014
    Posts
    61
    Character
    Kary Carmine
    World
    Ravana
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Carighan View Post
    Or just remove Triplecast entirely? Make Movement Dangerous Again?
    Sure let's just ignore the other feedback that would improve QoL at a more mechanical level without sacrificing class fantasy or skill expression and go with removing a tool with a minor expression in choice so we can be Gandalf on ice skates and slide everywhere instead.

    I've seen you post all over the place, you seem to consistently take a contrarian opinion on people's feelings about the new changes without fully understanding why people don't want it, but it doesn't sound like you know the job that well yourself. Faster casting with easier slid casting? That sounds like healer and we never wanted that. Heck I don't think a good portion of healers even want that.
    (5)

  4. #4
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,056
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    No I just wanted to post something roughly as absurd as your idea that they'd fully revert a set of changes.

    I'm not saying it cannot happen, but after dozens and dozens and DOZENS of examples over 10 years of them not doing that, I'm going to go with "not very likely". To put it very very mildly.

    I like most of the individual ideas, but you got to work from the current basis. Enochian timer is gone. >2.5s cast times probably, too. The rest they would probably be willing to work on. In particular I like a hardcast Despair more, and I'd just make Flare Star a trait-upgrade from it I think. Give it higher damage + a big AoE radius (the visual kinda suggests it should be fairly wide), and make it really hurt, would make for a nice finisher, without the weird split identity of having both FS and Despair now.
    (0)
    Last edited by Carighan; 03-28-2025 at 08:19 AM.

  5. #5
    Player
    Aysin's Avatar
    Join Date
    Nov 2014
    Posts
    61
    Character
    Kary Carmine
    World
    Ravana
    Main Class
    Thaumaturge Lv 100
    I am fairly certain almost everyone who posts about a reversion knows the unlikeness of it actually happening, the sentiment is more wanting to have said or done something, rather than accept it and do nothing. At least that's how I feel. They have made reversions in the past. DRG merge with jump and mirage dive comes to mind.

    But what do you think your contributions do to the overall feedback? Do you exist to just post about how everything doesn't matter? If you are going to post, you can disagree about my proposed changes and tell me why instead. You can agree with 7.2 changes, and instead have your feedback be heard in that regard. If you have no horse in this race and the outcome does not matter to you, think to yourself if you should even interject in a topic as such because as of now your posting has no value to either the community or the developers.
    (7)

  6. #6
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,056
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aysin View Post
    I am fairly certain almost everyone who posts about a reversion knows the unlikeness of it actually happening, the sentiment is more wanting to have said or done something, rather than accept it and do nothing. At least that's how I feel. They have made reversions in the past. DRG merge with jump and mirage dive comes to mind.
    I mean, vote with your wallet, that's what I do. Cancel your sub and do not look back, and explicitly send a mail to their support address to say why you're cancelling and after how much time. The not-looking-back part is important to convey, too. I have not backed a CMON board game in forever, simply because they burned me once too often. Could they improve? Yes. Did they? A bit. Do I care? Nope, they burned that bridge, it's gone now, their choice.
    (0)

  7. #7
    Player
    Aysin's Avatar
    Join Date
    Nov 2014
    Posts
    61
    Character
    Kary Carmine
    World
    Ravana
    Main Class
    Thaumaturge Lv 100
    I didn't even unsub during 1.0 so that is a strong ask.
    (3)

  8. #8
    Player
    Voryn's Avatar
    Join Date
    Aug 2023
    Posts
    162
    Character
    Voryn Thelas
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    No point in feeding a troll
    (0)

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