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  1. #1
    Player
    angelar_'s Avatar
    Join Date
    Jun 2022
    Posts
    66
    Character
    Leyhath Moray
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by mallleable View Post
    Also gonna point out that anyone asking for MCH to get a raidbuff are asking for more job 'homogenization.'
    Well, their mit buff got homogenized first.

    Anyway, the problem is that they're applying a "ranged tax" to their DPS compared to all classes at as a whole, and not a "ranged tax" to what they are: a selfish DPS class. If they're going to have a "ranged tax," it should be compared to SAM, VPR, BLM, not compared to "every other type of role." But they don't think, so.
    (0)
    Last edited by angelar_; 04-20-2025 at 04:42 AM.

  2. #2
    Player
    xbahax92's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    1,098
    Character
    Flan Vongola
    World
    Raiden
    Main Class
    Warrior Lv 90
    Can't wait for another "We got chu, we got chu! Smol potency bump for final raid tier". Like always. They're so stubborn about MCH.
    (0)

  3. #3
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,389
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    I mean on the one hand we ask for failure states and skill expression (Black Mage discussions), but then we don't even want walking casts where you commit to the button you've pressed?
    (0)

  4. #4
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,763
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Carighan View Post
    I mean on the one hand we ask for failure states and skill expression (Black Mage discussions), but then we don't even want walking casts where you commit to the button you've pressed?
    Because that's caster gameplay. And they do suck in pvp, why would it be different in pve? Normal casts work better.
    And then what, we also give walking casts to Dancer too?
    There is a ton of other things that could bring failure states and skill expression into rphys, yet people choose to literally bring caster gameplay into it? Why? Are we so brainwashed by the current DDR model that it's the only thing that people can think of?
    (3)

  5. #5
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,106
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Carighan View Post
    I mean on the one hand we ask for failure states and skill expression (Black Mage discussions), but then we don't even want walking casts where you commit to the button you've pressed?
    I think it's pretty obvious why walking casts on filler, like in pvp, aren't good as added "commitment".
    It doesn't work in PvE because there is no decision to make on whether or not to commit to it. You have to keep your GCD rolling and you have to use your filler or you will quickly fall behind in heat and battery generation, messing you up for the rest of the fight.

    There isn't a situation where you can just decide to delay your "cast" of Split Shot because you know you won't be able to slowly waddle into the safe spot for the next mechanic, that option simply doesn't exist without a fundamental rework to how a vast majority of job rotations work.


    Quote Originally Posted by mallleable View Post
    DNC, and by extension NIN already have 'caster mechanics.' DNC dance steps, and NIN Mudras ask you to do a series of zero damage 'do nothing' steps in exchange for burst damage -- kinda like PCT's Motif, and Muse system that asks you to take a 'do nothing' action in exchange for burst damage. I don't think, and I don't think they think that DNC should have walking casts as evidenced by DNC not having them in PVP unlike the rest of the phys ranged. DNC (and GNB) do have walking channeled abilities, which yes please add this mechanic to PVE as well -- imagine being able to move while using Flamethrower.
    There is a major difference between Dancer's steps, Ninja's Mudras and Picto's Motifs compared to Machinist's walking casts.

    While the first two also can't be readily cancelled they do not limit your movement and consequent ability to not fail the increasingly frequent mechanics spam.
    Picto's Motifs on the other hand have what Machinist would be lacking, the freedom to wait until you find a window to commit to the cast safely.
    (3)
    Last edited by Absurdity; 04-21-2025 at 06:18 AM.

  6. #6
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,389
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    I think it's pretty obvious why walking casts on filler, like in pvp, aren't good as added "commitment".
    It doesn't work in PvE because there is no decision to make on whether or not to commit to it. You have to keep your GCD rolling and you have to use your filler or you will quickly fall behind in heat and battery generation, messing you up for the rest of the fight.
    Eh, that's no difference than hardcasting.

    The skill is in prepositioning so the time between casts is enough to slide-move into position for the next mech, and/or pacing your instant-cast tools to be available and last you through extended movement situations.

    /shrug

    It's entirely normal to do?
    (0)

  7. #7
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,106
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Carighan View Post
    Eh, that's no difference than hardcasting.

    The skill is in prepositioning so the time between casts is enough to slide-move into position for the next mech, and/or pacing your instant-cast tools to be available and last you through extended movement situations.

    /shrug

    It's entirely normal to do?
    Alright, I don't know how often I'm supposed to rephrase why it doesn't work.

    Go into the game, switch to machinist, put your walk button on a hotkey, go into a dawntrail fight (normal raids would probably be ideal) and switch to walking speed every time you do your Split Shot-> Slug Shot-> Clean Shot filler combo, importance on actually trying to do a proper rotation and not just sitting on your filler for like 5 seconds doing nothing.

    Then come back and tell me how well that worked.

    It isn't anything like hardcasting. There is no period of no movement transitioning into normal speed and Machinist isn't as freeform as BLM, RDM or Picto where you can save instant casts for movement heavy phases.
    (1)
    Last edited by Absurdity; 04-22-2025 at 07:51 PM.

  8. #8
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
    Posts
    1,389
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absurdity View Post
    It isn't anything like hardcasting. There is no period of no movement transitioning into normal speed and Machinist isn't as freeform as BLM, RDM or Picto where you can save instant casts for movement heavy phases.
    Interesting how you automatically assume two things:

    * It'd be the filler combo that is walking casts (and only that combo, at that?).
    * That it'd be all-100%-walking-casts, and no interrim time between walking casts.

    Why do you make these assumptions?
    (0)

  9. #9
    Player
    Serenaya's Avatar
    Join Date
    Apr 2022
    Posts
    55
    Character
    Serenaya Carrin
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Another one to the pile of threads to be swiftly ignored by SE because their own agenda and neglect for this job knows no bounds it seems! I think the funniest part is that literally everyone that knows MCH, plays it or sees the problems with player perception of it, is in agreement. I never see any pushback from anyone so it's clear everyone's in unison (for once) about something. And yet still... we have to scream from the rooftops. I've lost count of the years it's been going on for.
    (2)

  10. #10
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,322
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    DNC, and by extension NIN already have 'caster mechanics.' DNC dance steps, and NIN Mudras ask you to do a series of zero damage 'do nothing' steps in exchange for burst damage -- kinda like PCT's Motif, and Muse system that asks you to take a 'do nothing' action in exchange for burst damage. I don't think, and I don't think they think that DNC should have walking casts as evidenced by DNC not having them in PVP unlike the rest of the phys ranged. DNC (and GNB) do have walking channeled abilities, which yes please add this mechanic to PVE as well -- imagine being able to move while using Flamethrower.
    (1)

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