


I have no idea which server you are in, but it was pretty dead in Cerberus/Chaos since the end of SB. There are still small number of players, but a PF take forever to fill up for both Eureka and Bozja even in the afternoon on weekendsEureka still isn't dead because newer players are often talking about it being a thing they are doing. The Bozja method got harder but overall, it's possible to do the CE raids wth a small number of people and they made alternatives like Deep Dungeons, dungeon, FATE and raid farming.
Maybe it's not quick for you, but many of us had a different experience where we got handed our relics for no additional work because we obtained the necessary tomestones through our normal activities that we were doing regardless. The series of quests was a few seconds, once Hilidibrand was complete, which a lot of people had kept up to date with already.




I mean in the NA region generally. I predicted that, since old relics were a "popular endgame for casual players" since before SB, that Eureka would actually grow back somewhat and every time I went in it since, especially during patch lulls, I would see a good amount of other players there.
This was helped by newer players becoming interested in it, the free trial going to Stormblood and BA still being done, which particularly makes Hydatos feel more active than it normally would. I've sometimes had linkshell callouts for rare Eureka NMs in different regions of Eureka as well over the years.
I'd rather solo the Eureka relic than the Bozja relic. Because then I don't have to do DR lots and suffer RNG in deep dungeons. Eureka relic is literally just farming NMs for crystals and light.more choice and chance to get through the content and chance of getting relic in Bozja approach.
There are many things you can buy to enhance your Eureka power and solo NMs (7 element wheel slots, haste gear, body with elemental stat, Elemental buff, food).
The main issue is that I like new content. The problem in HW was that it was not new content. So they had the very clever idea of getting a failed content type (Diadem) and merging the concept with something that needed a content (relics).What if SE use some mix approach like ARR/HW. FATE/ raid grind for the relic of that “current expansion” but drop to tomestone once new expansion come. This keep the relic feel more “have to work for it” for the present expansion but help those want to make relic for every job and late return players. I believe this could keep everyone happy
I believe the ShB approach of having both as an option was the best way to balance it for both sides - those who want new content vs those who want to farm yet more Crystal Tower. I believe this is their plan. They just need the new content to be the more efficient way to do it this time.
Endwalker was the only time I ever had a relic in my hands. Simple reason is that I tried the field operations once, it wasn't fun, so I left and never returned.
But as someone already said, EW relics had nothing special about them, they were the same stat sticks as any other weapon in the game - just with upgrades.
Maybe a compromise would be to make the first 2 weapon levels easily farmable through tomestones, then tie the later weapon stages to another field operation, 50.000 FATEs, or whatever.
Maybe this way even a scrub like me would take another look at the content required for the later stages![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


