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  1. #51
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,068
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Exmo View Post
    EW's relic wasn't "a solution" to the problems of ShB relic. It was the solution to the problem of production scaling back & shifting roadmap due to the pandemic.
    It wasn't due to Covid nor was it due to them "being lazy".

    It was for the simple reason that there is a split in the playerbase, where half want to work hard for their relics, and half want to be done with them asap. And within the ones who want to work for them, some of them want to do new content and some of them want to farm old content like Crystal Tower.

    So the solution they came up with was: let players decide what content they do for it, by making it all tomestones, since everything drops tomestones. The issue with that approach was that it meant you got the weapon through your normal activities such as hunt trains or Expert Roulette, effectively reducing the overall amount of content being done that expansion, and making it feel like it's just handed to you.

    They were also trying to solve the problem in ShB of people wanting to do all relics for all jobs despite the ever-growing number of jobs. It all makes sense, but overall, it obviously didn't feel like a prestigious weapon at all getting it that way.
    (7)

  2. #52
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,274
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jeeqbit View Post
    It wasn't due to Covid nor was it due to them "being lazy".

    It was for the simple reason that there is a split in the playerbase, where half want to work hard for their relics, and half want to be done with them asap. And within the ones who want to work for them, some of them want to do new content and some of them want to farm old content like Crystal Tower.

    So the solution they came up with was: let players decide what content they do for it, by making it all tomestones, since everything drops tomestones. The issue with that approach was that it meant you got the weapon through your normal activities such as hunt trains or Expert Roulette, effectively reducing the overall amount of content being done that expansion, and making it feel like it's just handed to you.

    They were also trying to solve the problem in ShB of people wanting to do all relics for all jobs despite the ever-growing number of jobs. It all makes sense, but overall, it obviously didn't feel like a prestigious weapon at all getting it that way.
    Personally as someone who does not enjoy Hildebrand or find those quests funny, it was a slog / grind to even get all that chain done for them. After that though they really just felt like generic tomestone weapons. There are a few glams I like from the set but I actually deleted all of my EW relics because I was left with no sentimental value for any of them.

    Normally I keep my Relics on a retainer as mementos, but these just ended up feeling like any other Tomestone weapon I would sell/discard after I outlevelled it.

    As an aside, I hope Hildebrand is not a requirement in the future. I already stopped doing the 7.0 version of them.
    (0)

  3. #53
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    501
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Considering relic became BiS for the last tier of EW, it was perfectly fine for me. Still some grind involved, but nothing crazy.
    (0)

  4. #54
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    It wasn't due to Covid nor was it due to them "being lazy".

    It was for the simple reason that there is a split in the playerbase, where half want to work hard for their relics, and half want to be done with them asap. And within the ones who want to work for them, some of them want to do new content and some of them want to farm old content like Crystal Tower.

    So the solution they came up with was: let players decide what content they do for it, by making it all tomestones, since everything drops tomestones. The issue with that approach was that it meant you got the weapon through your normal activities such as hunt trains or Expert Roulette, effectively reducing the overall amount of content being done that expansion, and making it feel like it's just handed to you.

    They were also trying to solve the problem in ShB of people wanting to do all relics for all jobs despite the ever-growing number of jobs. It all makes sense, but overall, it obviously didn't feel like a prestigious weapon at all getting it that way.
    The approach in SB and ShB really weren’t ideal. Eureka was pretty dead a year after it released and Bozja might have improve the “soloing” abit still become “dead”.

    Tomestone seem a reasonable approach, it is still not quick grind, and have to go through a series of quest, and it does not become hard to obtain because of dead content.
    (0)

  5. #55
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,068
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Misutoraru View Post
    The approach in SB and ShB really weren’t ideal. Eureka was pretty dead a year after it released and Bozja might have improve the “soloing” abit still become “dead”.
    Eureka still isn't dead because newer players are often talking about it being a thing they are doing. The Bozja method got harder but overall, it's possible to do the CE raids wth a small number of people and they made alternatives like Deep Dungeons, dungeon, FATE and raid farming.
    Tomestone seem a reasonable approach, it is still not quick grind, and have to go through a series of quest
    Maybe it's not quick for you, but many of us had a different experience where we got handed our relics for no additional work because we obtained the necessary tomestones through our normal activities that we were doing regardless. The series of quests was a few seconds, once Hilidibrand was complete, which a lot of people had kept up to date with already.
    (1)

  6. #56
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Eureka still isn't dead because newer players are often talking about it being a thing they are doing. The Bozja method got harder but overall, it's possible to do the CE raids wth a small number of people and they made alternatives like Deep Dungeons, dungeon, FATE and raid farming.
    Maybe it's not quick for you, but many of us had a different experience where we got handed our relics for no additional work because we obtained the necessary tomestones through our normal activities that we were doing regardless. The series of quests was a few seconds, once Hilidibrand was complete, which a lot of people had kept up to date with already.
    I have no idea which server you are in, but it was pretty dead in Cerberus/Chaos since the end of SB. There are still small number of players, but a PF take forever to fill up for both Eureka and Bozja even in the afternoon on weekends
    (0)

  7. #57
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jeeqbit View Post
    Maybe it's not quick for you, but many of us had a different experience where we got handed our relics for no additional work because we obtained the necessary tomestones through our normal activities that we were doing regardless. The series of quests was a few seconds, once Hilidibrand was complete, which a lot of people had kept up to date with already.
    I couldn’t edit my post on mobile version, I have to quote in another post. Out of Eureka and Bozja I definitely prefer Bozja over Eureka, it give players who are late to content more choice and chance to get through the content and chance of getting relic in Bozja approach.

    What if SE use some mix approach like ARR/HW. FATE/ raid grind for the relic of that “current expansion” but drop to tomestone once new expansion come. This keep the relic feel more “have to work for it” for the present expansion but help those want to make relic for every job and late return players. I believe this could keep everyone happy
    (0)

  8. #58
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,781
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Look. If they want a tomestone 2.0. that’s fine. Just don’t bring Relic weapon down to that garbo level. Even post expansions Zodiac Zeta & Anima was much better than a mere ‘tome grind’ no matter how you try to frame it. I find it baffling that we went from those to something that you can literally get your weapon after the patch was live in less than an hour because you have 2000 uncapped tome prior to its introduction for every single steps.

    Also Eureka & Bozja are still active in Aether DC. Active enough to finish relics, that is. If you try to compare everything to the content at the time of its inception patch then everything else just pales in comparison.

    As an aside, it truly speaks volume (disappointingly) when Yoshi-P himself mentioned how he thinks players don’t like to engage in contents unless they’re given the rewards quickly.
    (2)

  9. #59
    Player
    Kozh's Avatar
    Join Date
    Mar 2020
    Posts
    842
    Character
    Corvo Aerden
    World
    Kujata
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jeeqbit View Post
    It wasn't due to Covid nor was it due to them "being lazy".
    I call it bullsh*t that it isn't them being lazy. Maybe at best it's "low effort". EW patches are full of that. Even msq is combined with trial story.

    They could've make it special currency that drops from EW content mostly; FATES, trials, raids etc.
    While non-EW content give, perhaps, 1/3 of currency.
    (0)

  10. #60
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,068
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Misutoraru View Post
    I have no idea which server you are in
    I mean in the NA region generally. I predicted that, since old relics were a "popular endgame for casual players" since before SB, that Eureka would actually grow back somewhat and every time I went in it since, especially during patch lulls, I would see a good amount of other players there.

    This was helped by newer players becoming interested in it, the free trial going to Stormblood and BA still being done, which particularly makes Hydatos feel more active than it normally would. I've sometimes had linkshell callouts for rare Eureka NMs in different regions of Eureka as well over the years.
    more choice and chance to get through the content and chance of getting relic in Bozja approach.
    I'd rather solo the Eureka relic than the Bozja relic. Because then I don't have to do DR lots and suffer RNG in deep dungeons. Eureka relic is literally just farming NMs for crystals and light.

    There are many things you can buy to enhance your Eureka power and solo NMs (7 element wheel slots, haste gear, body with elemental stat, Elemental buff, food).
    What if SE use some mix approach like ARR/HW. FATE/ raid grind for the relic of that “current expansion” but drop to tomestone once new expansion come. This keep the relic feel more “have to work for it” for the present expansion but help those want to make relic for every job and late return players. I believe this could keep everyone happy
    The main issue is that I like new content. The problem in HW was that it was not new content. So they had the very clever idea of getting a failed content type (Diadem) and merging the concept with something that needed a content (relics).

    I believe the ShB approach of having both as an option was the best way to balance it for both sides - those who want new content vs those who want to farm yet more Crystal Tower. I believe this is their plan. They just need the new content to be the more efficient way to do it this time.
    (0)

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