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  1. #1
    Player
    Tatiana's Avatar
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    Aug 2013
    Location
    Ul'dah
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    197
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    They should just have a lot of nameless and un-targetable wandering NPC's that at least give the visual representation of it being a bustling city like WoW does because I agree even when there's a lot of players, the spaces are so large that it feels sterile and empty in places where it doesn't make sense to be if it's a city.
    (14)

  2. #2
    Player
    ForteNightshade's Avatar
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    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,617
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Tatiana View Post
    They should just have a lot of nameless and un-targetable wandering NPC's that at least give the visual representation of it being a bustling city like WoW does because I agree even when there's a lot of players, the spaces are so large that it feels sterile and empty in places where it doesn't make sense to be if it's a city.
    Baldur's Gate 3 not only does this, but has an option to limit it for lower end PCs. It does wonders to make the city feel as huge as they've been building up throughout the game. Comparatively, XIV's scale always feels so small because it's just a lot of empty space and corridors.
    (5)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  3. #3
    Player
    Tatiana's Avatar
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    Aug 2013
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    Ul'dah
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    197
    Character
    Desmina Lys
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Baldur's Gate 3 not only does this, but has an option to limit it for lower end PCs. It does wonders to make the city feel as huge as they've been building up throughout the game. Comparatively, XIV's scale always feels so small because it's just a lot of empty space and corridors.
    yeah I forgot about that, I think that's something RPG's generally do and I've been saying for a while now that SE should borrow some ideas from single player games when it comes to visual presentation. FFXIV has beautiful cities but this is definitely an area where they could massively improve their atmosphere.
    (0)