I don't like it.

I am not good at DDR-style fights, never have been. And while I do not mind SOME fights being faster, I am really disappointed that they all are.

To be clear, I am fine with harder content. But does it all need to be harder in the same way?

People thought the original Steps of Faith was hard. I loved it. Seat of Sacrifice was complex, and I love that fight too. But this constant "be hyper alert for aoes and move constantly" design philosophy is more exhausting than fun. For me.