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  1. #1
    Player
    Vesplume's Avatar
    Join Date
    Apr 2021
    Posts
    64
    Character
    Xylha Clarystella
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Voryn View Post
    I might be having something similar happen to me as well.

    When I was doing the new trial (mostly its Extreme version) I feel a some discomfort but couldn’t tell exactly why.

    Then I did M5S and M6S a bunch as tank last week and felt ok, although yesterday evening I played them with friends and I was RDM. After an hour I started getting bad headaches and had to ask for extra breaks. I’m suspecting that the flashing lights of M5S and the bright colours of M6S ended up being too much for me when I also had RDM’s big attacks happening, because I didn’t feel as much discomfort if I looked away from my screen during my burst windows, and I haven’t had this problem playing RDM in other content, or when doing M5S/M6S as GNB instead.

    This has never happened to me before when playing this game, and I wasn’t sick yesterday and am feeling completely fine today. I started playing this game in 5.5 and started raiding in 6.2. However there are times if I’m playing other games, or am watching tv, or am at concerts, where I can have discomfort or headaches because of bright lights.
    I want to highlight this post because this is a textbook example of how the lighting in this game impacted me and other players who have brought up this issue here and in other threads. It's not like staring at the sun where the pain is immediate and you reactively look away. The effect when playing the game is subtle and sustained over a long period of time. If you play games or work with computer screens regularly, you might not even think to question it. Out of nowhere your head hurts (and keeps getting worse). You might feel sick to your stomach. You might start making mistakes for no apparent reason and play worse than you normally do.

    I do have light sensitivity so when I started feeling sick when running Vanguard, I was able to identify the culprit quickly - the sirens and flashing lights are obvious. The Arcadion fights are so brightly lit already and amplified by the flashy new effects. Bright on bright on bright may not consciously click as something wrong when you're focused on trying to clear the fight, but your eyes are still processing that visual information. For some people, it's overwhelming. For the people who have spoken up here and in other threads, it's game-breaking. If you're reading this and thinking this sounds familiar, please go easy on yourselves.

    But as stated in this quoted post, I'd also never reacted that badly to something in-game before. This has been an issue with previous duties but it has gotten significantly worse in DT and specifically 7.2. Players need ways to mitigate this if they want to keep playing this game, and it has to be something implemented by the devs and not mods.
    (8)

  2. #2
    Player
    Ankhira's Avatar
    Join Date
    Mar 2025
    Posts
    60
    Character
    Ankhira Autumnsong
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Vesplume View Post
    I want to highlight this post because this is a textbook example of how the lighting in this game impacted me and other players who have brought up this issue here and in other threads. It's not like staring at the sun where the pain is immediate and you reactively look away. The effect when playing the game is subtle and sustained over a long period of time. If you play games or work with computer screens regularly, you might not even think to question it. Out of nowhere your head hurts (and keeps getting worse). You might feel sick to your stomach. You might start making mistakes for no apparent reason and play worse than you normally do.

    I do have light sensitivity so when I started feeling sick when running Vanguard, I was able to identify the culprit quickly - the sirens and flashing lights are obvious. The Arcadion fights are so brightly lit already and amplified by the flashy new effects. Bright on bright on bright may not consciously click as something wrong when you're focused on trying to clear the fight, but your eyes are still processing that visual information. For some people, it's overwhelming. For the people who have spoken up here and in other threads, it's game-breaking. If you're reading this and thinking this sounds familiar, please go easy on yourselves.

    But as stated in this quoted post, I'd also never reacted that badly to something in-game before. This has been an issue with previous duties but it has gotten significantly worse in DT and specifically 7.2. Players need ways to mitigate this if they want to keep playing this game, and it has to be something implemented by the devs and not mods.
    Agreed, I have seen the argument thrown around on other threads/social media that the flashing lights and such is part of the difficulty but that just makes very little sense to me.. it's not difficult it's just causing pain for a number of your players
    I tried m5s the other day and all the rainbow colors going off constantly was driving me insane I felt like I was going to have a seizure or something
    (6)
    Be kind, always! ^-^

  3. #3
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,106
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ankhira View Post
    Agreed, I have seen the argument thrown around on other threads/social media that the flashing lights and such is part of the difficulty but that just makes very little sense to me.. it's not difficult it's just causing pain for a number of your players
    But imagine how hard the next ultimate would be if they replaced all the visuals with a solid white screen and the audio with a dozen tornado sirens. The challenge would finally be back.
    (4)