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  1. #21
    Player
    Underscore's Avatar
    Join Date
    Apr 2024
    Location
    Gridania
    Posts
    223
    Character
    Exia Lupus
    World
    Spriggan
    Main Class
    Ninja Lv 100
    It's great, one of the coolest normal mode fights they've done so far. I hope the arena changes are carried over into Savage.
    (0)
    Bring back 6.0 Dragoon. I want my job back.

  2. #22
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    526
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    Not been doing any extremes, let alone savage (which i will never be doing) proper on content before Dawntrail (Now i've done all three extremes in DT + chaotic alliance raid even) but... my god... that was a wall to climb.
    Personally i was at my skill cap limit there and it made me doubt myself and i actually wanted to step down from doing arcadion altogether

    BUT

    after sleeping over it i see it as a challenge. And challenges are made to be succeeded upon.
    Although it might take even longer to learn then the previous R3 fight.

    I am not asking for a nerf here. Please leave it as it is. Thank you
    (2)

  3. #23
    Player
    Yoshihara's Avatar
    Join Date
    Feb 2019
    Posts
    65
    Character
    Shinobu Yoshiharu
    World
    Cerberus
    Main Class
    Ninja Lv 100
    I'm glad it was in the game. It made my first set of healers ragequit, so I requeued as healer and we oneshot it even though the other 7 were blind because I insisted on dragging everyone to the finish line in a drawn out corpse fiesta to get my first clear.
    M7 was a fun fight and an extremely nice surprise.

    M5 was neat but not that challenging, M8 I'm looking forwards to the Savage version because I see huge potential if what they've created, even if M7 currently outshines it for the normal version.

    M6 is... eh whatever. Honey Bee has made a far lasting impact and continues to make her mark even after "retiring" from the Arcadion.
    (0)

  4. #24
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,499
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    It's awesome. Easily my favorite of the normal versions.
    (2)

  5. #25
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arrius View Post
    Hiding behind the corpses of the plants to block the petrification was a bit of a headscratcher for our group, along with the platform transition.
    Funny fact, the plants dont have to be dead, if they are still alive, they die to the aoe but you are still save behind them.
    (2)

  6. #26
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,692
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xapapetsu View Post
    I was wondering the opinion of casual players who don't run extremes or savage fights.

    I absolutely fell in love with the 3rd fight of this tier and I feel like it's the best normal fight sqex has ever created, but I wanted an outlook from people who don't normally run harder content.

    In my opinion it's hard but not too hard, I think an average group could clear within 3-4 wipes, the mechanics feel good and have pretty good telegraphs if you're use to looking for them, and the story is so much better than the msq story for dawntrail. These are just my opinions and these types of fights are exactly what I think the game needs to help players improve but I'm just a raider so I'm use to hearing my opinion doesn't matter.
    I didn't care for it, probably won't ever run it again. Although that's maybe more because I don't bother collecting normal mode gear anymore.

    The second fight was probably the only one I enjoyed.
    (0)

  7. #27
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,136
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arohk View Post
    Funny fact, the plants dont have to be dead, if they are still alive, they die to the aoe but you are still save behind them.
    Probably? I can't say, since our FC group manages to stomp them before the cast was out.
    However, confusion settled in once looking away was not the solution in this, which was usually the case in blind/petrification attacks. Figure the missing eye icon was a subtle hint for something, but we initially brushed that off.
    (1)

  8. #28
    Player
    noumen0nn's Avatar
    Join Date
    Oct 2022
    Posts
    219
    Character
    Mara Sagegrove
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    The zone transitions are really cool. The adds were extremely welcome, and as a tank I LOVED that there were several interruptable aoes at once and it was up to us to choose two out of the bunch to get rid of in order to give the party the easiest time. Love that and absolutely want to see more like it.

    The rest of the fight, while exciting to do for the first time... gotta be honest, not impressed. Glad to see more challenging normal content but I really don't think it's all that big a shakeup to xiv's combat. Definitely was moreso than the other three, at least.
    (1)

  9. #29
    Player Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    559
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by AstreMcClain View Post
    I just did the fight as a RPR and I like it, but I couldn't see which weapons were glowing for tells because they were both too in front of boss- So I died multiple times because I couldn't see which ones were glowing (And yes, I had my camera maximum zoomed OUT)

    Everything else is fine- Heck if the weapons were just out more I'd be able to see them.

    At first I thought he was too big but then I remembered Prototype Carbuncle.

    Not being able to see the weapons is my only issue with it. So I Dunno if it was a bug or not.
    Not sure how you cannot see the weapons, as he is pretty much holding them. it's either a club or a sword that he is holding, and based on that, the attacks are either outside or inside. Later in the fight, he will have both, and which one he will use will glow first.
    (0)

  10. #30
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Way too fast, way too much movement. But for the first time in way too long, the devs remembered they can put adds into raids AND change the arena. Hopefully they do something like Shinryu EX or Ghost Train in the future. Or literally any other stormblood fight, because stormblood was when encounter design was at its best. So I both love and hate it. I hate it because it represents a direction to the game's design I hate, but I love it because it shows more things the devs can do, but oddly choose not to Oh well, we'll see how savage is.
    (1)

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