Don’t worry, melees are fine. Encounters are designed with the idea that melees have to move out of range and will lose damage. -Someone on the balance team.


Don’t worry, melees are fine. Encounters are designed with the idea that melees have to move out of range and will lose damage. -Someone on the balance team.


Yeah, I never believed that line in the patch notes. I don't think the balance team has ever made a super melee unfriendly fight. We are talking about the same dev team that decided to make every boss hitbox half the size of the area last expac just to help melee keep uptime.
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