Results -9 to 0 of 139

Threaded View

  1. #4
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,412
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by nguyentri11 View Post
    If an action is a guaranteed critical or direct hit then anything that would have increased the chances will instead increase its damage. This includes Battle Litany, Battle Voice, or your stats in Critical Hit and Direct Hit. Math in the Balance Discord isn't final yet but they say it's still a gain to paint the hammer in uptime.


    Came from this patch note - https://na.finalfantasyxiv.com/lodes...fa9db46a466e6/
    The maths on it is mostly settled now

    There is a particular optimisation system for PCT called “magenta skipping”, since aetherhues 2 (buff) has a 30 second duration if you cast stone in yellow then wait 30 seconds by doing other things (hammer, comets, creature muses etc) that buff will drop off returning you to blizzard in cyan. If you do this you generate gauge faster because magenta doesn’t generate any gauge

    If you use hammer to facilitate a magenta skip the you can make hammer a gain in uptime (simulations of a vacuum max DPS rotation involve using hammer to magenta skip, if you exclude magenta skip then hammer is just a straight loss) otherwise hammer is only a gain using a very specific combination of buffs and only 2 and 3 will go into the starry muse window

    So for everyone below the pink parsers hammer is now basically a dead button because if you just need to move and don’t care about trying to magenta skip (which itself is a nightmare to facilitate because it can throw off your aetherhue alignment) then holy in white is actually less of a DPS loss than hammer

    So now hammer is next to useless, creature muses are only a gain because of mog/madeen. Each part itself is a pretty significant DPS loss and star prism no longer is worth using a hyperphantasia stack on

    They’ve buffed filler so far at the expense of painting it’s barely a DPS loss to just never paint at all

    Quote Originally Posted by Exmo View Post
    If you have to scrutinize potencies and get your team of accountants to run the numbers to check if there's a dps loss in certain circumstances, I think your idea of job identity might be a little too strict
    That’s exactly the problem, with the potency changes it is now incredibly opaque as to what is and isn’t a gain when it used to be obvious……painting=gain
    (12)
    Last edited by Supersnow845; 03-25-2025 at 10:50 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess