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  1. #21
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,627
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vyrerus View Post
    TL;DR - Devs put training wheels(walls) on our dungeons to try and be fair to the jobs considered as the worse half of the jobs in ARR. In response to this, players asked for pads and helmets and band aids for booboos when the devs then tried to make dungeons interesting in other ways (Pharos Sirius trash packs had raid wide AOEs, paralysis, AOE healing on trash, and other problem monsters intended to make single target damage more viable in a trash pull(i.e. DPS do your job and eliminate problem monsters first)).
    Talk about a memory lane trip. Really enjoyed this read. I forgot we used to de-aggro pulls using the boss arena aethereal gate.

    I guess my frustration comes from remembering people getting into the habit of rushing through Brayflox or Haukke Mannor, instead of getting the XP from all the trash pulls and the secret chests. It always seemed like such a waste to me. Remember the ring chest behind the coeurl at the end of Brayflox? I guess in my head I blamed both runners and the devs for encouraging this kind dungeon design. The Brayflox swamp area was gutted, and now we have no more diverging paths, secrets or even mob trash XP in any dungeon.

    Bottom line: I miss dungeon complexity, and I really dislike wall-to-wall design. I was a bit frustrated with the thread, because the issue with dungeons is much deeper than one OP job having stronger/faster AOEs.
    (5)
    Last edited by DiaDeem; 03-24-2025 at 04:57 PM.

  2. #22
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Remember, remember dungeons once lived!
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  3. #23
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,627
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vyrerus View Post
    Remember, remember dungeons once lived!
    (2)

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