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  1. #1
    Player
    CalvinDescoles's Avatar
    Join Date
    Feb 2014
    Posts
    267
    Character
    Razaan Archemaux
    World
    Moogle
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by WutWut View Post
    A roulette for the mode and an in-game tutorial for the mode, (although we do our best to point new players towards community guide resources) are both better ideas for improving the quality of Rival Wings. I don't understand the sudden upsurge of people complaining about premades in both Frontlines and now Rival Wings lately. At the end of the day, a 'premade' is just a group of friends queuing up to play the game together, aka the core of what a MMO is about. There is nothing stopping you from forming a group with friends, or even just other Rival Wings players, and doing the same thing. There's even a large discord server with LFG functionality to help facilitate this process, and putting up a party finder is of course an option too.
    The impact of premades in Frontline and Rival Wings isn’t the same, in my opinion, due to differences in party composition and player restrictions. The issue isn’t simply friends queuing together but rather groups optimizing their setup to gain a competitive edge.

    In a 1v1 scenario like Rival Wings, premades have a much stronger influence compared to a 1v1v1 format like Frontline, where rewards remain the same (aside from XP). In Frontline, a leading team is far more likely to draw the aggression of the other two teams, which naturally helps maintain some level of balance.
    (1)

  2. #2
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    902
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by CalvinDescoles View Post
    In a 1v1 scenario like Rival Wings, premades have a much stronger influence compared to a 1v1v1 format like Frontline, where rewards remain the same (aside from XP). In Frontline, a leading team is far more likely to draw the aggression of the other two teams, which naturally helps maintain some level of balance.

    This is absolutely, completely wrong, precisely because of the nature of RW. See message above. And I always play solo.

    If you're a good solo player, you can pull your weight easy. And much more than solo in FL by comparison.
    (0)

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    902
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by CalvinDescoles View Post
    Premades in Front have limited impact since they are capped at four players per team. Even if you queue with more than four friends, it's highly unlikely that you'll end up on the same team or side...

    However, in Rival Wings, having just a four-player premade is already a huge advantage. When multiple premades stack on the same side, it completely breaks the balance.

    Rival Wings should either prevent queuing with friends, apply the same restrictions as Front (1 to 2 players max per group, meaning half a light party), or at the very least, ensure both teams have an equal number of premades instead of stacking them all on one side.

    This mode is already dead for three and a half months every patch, only coming back to life thanks to the Moogle event… I know it is maybe to much asked for such a niche content... But people take advantage of this every Moogle event.

    Instead of reviving old Frontline maps, we could have a properly balanced Rival Wings, making it far more engaging. >.> Also yeah i do understand that it need more than that to make it... alive some sort...

    EDIT : as an example on how unbalanced is rival wings compared to front... as a "solo" player i have a good ratio 1er / 2nd / 3rd being almost 33%/33%/33% where Rival Wings 20%win / 80%loses
    How new are you to the game mode ? Or is this bait ? If anything premades have much less of an impact than in FL because of the more objective-focused nature of the mode, and how more explosive it is. You can snipe premades much more easily, and a good cc/bj pilot can carry more than a premade.

    I'll tell you what. I've seen plenty of premades just get smashed by teams with more competent solo players. This is NOT FL.
    (0)

  4. #4
    Player
    JokoCGN's Avatar
    Join Date
    Oct 2018
    Location
    Gridania
    Posts
    721
    Character
    Lil' Hope
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by CalvinDescoles View Post
    Thank you for sharing your opinion, but you’re missing the point..
    The real problem is premade groups that exploit the Moogle event to farm rewards, ultimately ruining the experience for others.
    Not premades are ruining PvP, Moogle Event PvPers do.
    Them should be farmed hard while not knowing how to press their 5 buttons or afking til the end of the match. So please premades go forward to make them peeps cry.
    Moogle Event and other things are just making queues faster but they minimize the quality of PvP overall
    (1)

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