I like the idea of using the gem triads to add more summons… I’m sure a lot of people saw the rework at first and assumed that’s how they’d be adding new summons and skills! We need Levi, Shiva and Ramuh, at least, with their own unique actions. But in order to add more customization to the rotation, we need to be able to switch between gem teams. The 6 elements could be split among astral/umbral lines with the Demis assigned to each team, and an action similar to transpose that lets you switch between them. If potencies were more or less equivalent between the two teams, the choice of which to use would come down to which of their actions you want up for a particular part in a fight. New players could still just auto-pilot the gems/teams for an easy rotation, while more experienced players can customize it to their liking.

I don’t think they’re going to leave us with 3 Demis, and I expect the next big addition to be a fourth, probably a Lunar/Dark to complement Solar/Light… personally I’d want Shinryu for that, Odin would be cool too. But they need to add at the very least the rest of the elements as gem summons. Doesn’t matter how cool and flashy the Demis are; if you’re using the same three gems in between every single time, it’s going to feel repetitive.

At this point, we don’t know what they’re doing for jobs above level 100, let alone what “job identity” reworks they’re planning. I just want SMN to have all its elemental summons.