Quote Originally Posted by Kaurhz View Post
'Mate', all of it is boring, at least if they put all other ARs in-line with Aglaia and co., - Then it would at least incentivize people to run alliance raids beyond just crystal tower all the time. I don't see why an MMO should favor 4-man instanced content over something like 24-man, or to an arguable degree 8-man.

You can argue "But 1 level in 20 minutes is broken.. It's all low effort.. Literally none of the levelling dungeons posit any form of challenge whatsoever, and the time disparity is barely even noticeable regardless.. Game literally throws levels at you. Game literally gives you up to 50 levels in 30 minutes with crafting, for example...

It is stale and boring, regardless of whether it is Aglaia or dungeon spamming 91-97, it's all incredibly stale, this is literally a non-argument lol - At least if they made other ARs in-line with Aglaia and co., - It would then at least encourage people to run other 24-man content outside of Crystal Tower, which yeah, should be normal for an MMO..
Just my personal view and opinion but DT's leveling Dungeons were a step in the right direction when it comes to the difficulty compared to EW. Not good but better than before. (I know they still have the issue with being like every other Dungeon. 6 Trashpacks, 3 Bosses ect.)
DT's Dungeons are sadly neglected by the playerbase because some old expantion content that was never meant to be for leveling in the first place is better. x1-x9 leveling dungeons have only one purpose after the first run for the MSQ. Thats leveling.
Having old content that was never meant to be for leveling being better than current content that is meant to be used for leveling feels wrong.