Bit late to stop people from capping their alt jobs after *looks at calendar* 9 months.
Lol like ppl arent done leveling all jobs if they really want to... Same with roulette exp. IF ppl really wanna get things done they always may spam the highest dungeon, you can not prevent em unless you literally force daily AND weekly exp caps lol
The developers want to keep leveling dungeons and other Dawntrail content populated one year after the expansion’s release, yet they have not given the community any new leveling methods.
Following the Stormblood timeline, we should be at the .25 patch by now. Instead, we have to wait an extra month to unlock Savage loot and two extra months to get an Operations Field.
At this pace, we’ll be waiting five extra months for the deep dungeon. But in their heads, as long as everything follows FFXIV’s strict formula and releases in the same patch, they think players aren’t actually waiting longer.
The cynic in me definitely thinks the devs just want players to need more days (ie. more months of subscription) to level all the jobs they want to play. The nerf to lv 90 alliance raid exp and buff to the roulette means the time-gated way of doing it is relatively better now.
But on the surface, I think letting dps players keep doing alliance raids for exp is a good idea. Otherwise the best option is to keep queuing for dungeons, which means dps queues will be worse for them. Perhaps it should be taken even further and the devs should consider further increasing the default exp from the lv 60/70/80 alliance raids as well. This would made dungeon queues less bad for dps for levels 61-89, and also help make alliance raid roulette not just be Crystal Tower roulette so often, and also generally seems nice to me because it’s a good way to level up jobs that has us actually playing the game with others.
Maybe an argument can be made that the good exp from alliance raid spamming also takes healers out of dungeon queues? But a solution to that would be to try having the time:experience ratio for alliance raids spamming to still be good, but just not as good as dungeon spamming.
Um... level 90 raid alliance helped me max most of my classes, but a little bit too fast. I shouldn't be leveling twice in a dungeon, especially when exp is so fast to get at this point. It does help getting away from trash Crystal Meth Tower in which they should nerf the exp instead to avoid people just doing the daily roulettes for it.
By the time the deep dungeon is out most people will have leveled up all the jobs they wanted to 100 anyway
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