The Astral Arcana Deck
Minor Arcana (Common Draws, 8 Cards)
  • The Balance – +10% Damage
  • The Bole – 10% Damage Reduction for 15s
  • The Ewer – Restores 600 MP
  • The Spear – +10% Crit Rate for 15s
  • The Spire – +10% Direct Hit Rate for 15s
  • The Arrow – +10% Auto Attack Speed for 15s
  • The Fated Hour – Triggers a secondary random Minor Arcana draw (risk/reward factor)
  • The Hidden Path – Allows you to draw a Major Arcana instead of a Minor Arcana
Major Arcana (Rare Draws, 4 Cards)
  • The Astral Titan – Applies a 10% damage shield & grants regen for 10s
  • The Voidwalker’s Bargain – Doubles card effect but locks Draw for 20s
  • The Fickle Twins – Randomly swaps a party member’s card buff with another
  • The Celestial Rift – Reroll the card & gain a 5% damage buff for yourself

New Abilities & Mechanics
  • Celestial Insight (New Resource, max 3 stacks) – Gained every 30s, used to redraw, amplify, or store a card for later.
  • Double Draw (120s CD) – Draw 2 cards simultaneously, but one must be Minor Arcana.
  • Star Alignment (Passive Trait) – After using 3 Minor Arcana, the next Draw is guaranteed to be a Major Arcana.
  • Fateweaver (Ultimate 180s CD) – Consume all Celestial Insight stacks to force-draw 3 cards and activate all effects at once.

Why This Works
  • RNG Thrill – Expanded deck & rare Major Arcana make every pull exciting.
  • Skill Expression – Experienced Astrologians can adapt, stack buffs, and chain combos.
  • Risk vs Reward – Cards like Voidwalker’s Bargain force strategic decisions.
  • This system makes Astrologian feel more tarot-like, unpredictable, and rewarding for mastery while still being viable in raids.