Job change patch notes come ridiculously late, people are literally only able to not be blindsided by changes based on what gets seen in one frame in a liveletter.
Job change patch notes come ridiculously late, people are literally only able to not be blindsided by changes based on what gets seen in one frame in a liveletter.

Honestly there's 2, maybe 3 Major things I wanna see.
1. Give us annotations to systems and job changes. I don't expect to hear Yoshi-P's full psychoanalysis on any given topic, but just a quick explanation of What they're intending for a class or for a change, and what other measures they're looking to do if a class continues to displease.
2. Utilize the simplification as new groundwork. it's what we all thought they'd do with the EW Summoner Rework, but sadly they've failed to deliver so far. I don't **begrudge** them wanting to condense down jobs, but then you gotta rebuild using the new foundation. Making Black Mage more Mobile? Then give us more weaves to put into said mobility (maybe something like Titan-Egi's Mountain Buster)
3. A better reward structure for Moogle Tome events. I've been seeing a ton of people use bots in Praetorium just to deal with that horseshit.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

