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  1. #1
    Player
    enhasa's Avatar
    Join Date
    Feb 2025
    Posts
    6
    Character
    Jojo Nsoromma
    World
    Diabolos
    Main Class
    Scholar Lv 100
    But I think what upsets me more than any of what I said above- the absolute worst of it all... Sometimes you'll see people mention things like "accessibility". Like, "ah, I'm glad they made (job) more accessible with these changes." I can't stand that talking point at all because it's a huge insult to everyone dealing with the hurdles that disability can present to enjoyable gaming.

    Is it accessibility to grant free movement during TCJ? Is it accessibility to remove the Enochian timer? Is it accessibility to whittle Machinist down to the very basics while still requiring you to hit buttons quickly?

    No! My friends with cerebral palsy, with visual/auditory impairments, who get migraines looking at the gfx update- they are not aided by these things. Those changes offer convenience, not access. They make it easier for those who can already get in the door, but do not open it for anyone. I bring this up to say- I think so much of the ongoing discussion about DPS design(and job design as a whole, but I feel it most directly affects DPS) has gone in a way I think is really ugly, and it's not because of people having negative things to say about the game.

    It is almost entirely because of people refusing to genuinely entertain and empathize with people's frustrations, and it has to change if things are going to get better.
    (12)

  2. #2
    Player
    Riusvell's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Vell R'ius
    World
    Lich
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by enhasa View Post
    But I think what upsets me more than any of what I said above- the absolute worst of it all... Sometimes you'll see people mention things like "accessibility". Like, "ah, I'm glad they made (job) more accessible with these changes." I can't stand that talking point at all because it's a huge insult to everyone dealing with the hurdles that disability can present to enjoyable gaming.

    Is it accessibility to grant free movement during TCJ? Is it accessibility to remove the Enochian timer? Is it accessibility to whittle Machinist down to the very basics while still requiring you to hit buttons quickly?

    No! My friends with cerebral palsy, with visual/auditory impairments, who get migraines looking at the gfx update- they are not aided by these things. Those changes offer convenience, not access. They make it easier for those who can already get in the door, but do not open it for anyone. I bring this up to say- I think so much of the ongoing discussion about DPS design(and job design as a whole, but I feel it most directly affects DPS) has gone in a way I think is really ugly, and it's not because of people having negative things to say about the game.

    It is almost entirely because of people refusing to genuinely entertain and empathize with people's frustrations, and it has to change if things are going to get better.
    While in my last two posts I've stated I didn't want to post more on the forums nor on the situation, you are right that many use the accessibility thing in bad faith.
    I have a dopamine deficit, ADHD. It may not be a physical disability, which I do also have! But that aside, the changes to many jobs over time have significantly made the game feel more hostile and inaccessible to me.
    I've suffered losing so many jobs that actually kept me engaged and enjoying the game. Which is what many of these changes sadly also hurt, the fact that they make the content less engaging as while the fights may be fun... the job I play also has to add something to the mix. As me getting bored during a fight would lead to me making mistakes, which isn't fun to me or anyone who has to do these fights with me.

    Though going back on the physical disability for a moment, I have a physical disability affecting my joints. Which mostly flares up with repetitive motions (mainly single button spam) during gaming. Reducing jobs to almost being a single button gameplay experience would make the game even more unplayable. It's like accessibility is a complex thing but going at it at such a generalised approach means it ends up making things even less accessible for a portion of people. Most of us, who are disabled in some way do try to find methods and ways to make things work though.

    And that's not going without saying that engagement should die for the sake of accessibility either. Because it does genuinely feel like my fun isn't exactly valued as highly with these upcoming changes, despite finally making the switch I wanted to back in Endwalker and beginning of Dawntrail, having finally found a job that I enjoyed playing again after the changes that made Summoner completely unplayable to me back in Endwalker. With the 7.1 changes finally adding in some fluidity back that 7.0 took away.
    (9)
    Last edited by Riusvell; 03-17-2025 at 11:07 PM.