I feel think that continuing to improve older content, like adding more updated Hall of Novice tutorials and better explanations can help significantly. I think that utilizing the "checkbox agreement" UI like on the first dungeon Satasha for MORE active help windows could ensure players actually read through and understand what to do.

I think adding better accessibility to the game is great, but I don't think that needs to come at the cost of nerfing Jobs and in game content. I think that learning the in game Jobs is half the fun and experience! I think it would be better suited to rework exisiting Jobs with better balancing or restore certain more complex aspects for some Jobs. Having a variety across Jobs can be fun and engaging for players.

I think that being able to balance catering content to newer players as well as your older ones is crucial. If the game just focused on mechnics soley, it could get boring over time. Both the Job gameplay + mechanics together is what makes it engaging and fun!

Please reconsider the changes to Black Mage and other Jobs overall.