Quote Originally Posted by ShadowCadja View Post
I'm EU so I think I know how much latency affects gameplay and these fights, and while everything you said is true, I just don't see it making any difference at all in this fight if people know where to go, when to move, etc when Darnus does X or Y, everytime someone gets hit by something is like always because they didn't repositioned themself when Darnus moved or something and very, very rarely because there was latency of like 1s or 2. But I guess you probably gonna disagree and claim other stuff everyone already knows about the latency issues, so I will leave it at that. ^^
Sorry, I may have gone overboard with the examples but my point was just that latency has an effect on current gameplay, in some cases ways we wouldn't normally think about, and that this is true for every fight in the game even if its effect is minimal and that the only way we can reduce its effects is to adapt certain stratagem's that JP players would never have to employ or to be aware that even though something doesn't make sense (not being in a plume at all and getting hit by it, for example) that we was NA/EU players know what caused that so we can make sure to avoid it in the future.