Well it's a mystery...
However, we can still wear the best glams: dyeable eyeglasses
Also, flower ribbons, tiaras, masks, small top hats, horns, Fall guys hats, some full hoods, and flower crowns
If you create a new character and select face 3 and 4 from the female hrothgar while comparing them from the side, there are noticeable changes on their form at the face. And that has to be adjusted individually.
I am giving this 'one modder can do what a whole company cannot' talk a careful reminder:
Sure, they can make hair work for every race and fix hats. But do they work with nearly every combination of headgear/hair/chest armor combo and have been adjusted for it?
The fancy HD modded hairs are always a fun thing : They likely won't work with many armor pieces at all. And if you decide to hit up Limsa and have half of their denizens with the same piece, your PC would likely buckle under the load even if you got a decent rig. Or crash outright.
So (for me) it's likely that the spaghetti code and trying to preserve the bottom line of players that scrape on the minimal spec requirement is what the reasons are.
All of which that can be possibly overcome with enough work on their code and fitting. Whenever that is deemed to be worth a resource investment for SE.
What are you talking about, the base game assets already clip like crazy on anything outside of hyur and elezenI am giving this 'one modder can do what a whole company cannot' talk a careful reminder:
Sure, they can make hair work for every race and fix hats. But do they work with nearly every combination of headgear/hair/chest armor combo and have been adjusted for it?
The fancy HD modded hairs are always a fun thing : They likely won't work with many armor pieces at all. And if you decide to hit up Limsa and have half of their denizens with the same piece, your PC would likely buckle under the load even if you got a decent rig. Or crash outright.
So (for me) it's likely that the spaghetti code and trying to preserve the bottom line of players that scrape on the minimal spec requirement is what the reasons are.
All of which that can be possibly overcome with enough work on their code and fitting. Whenever that is deemed to be worth a resource investment for SE.
Yes, modders are quite passionate about their work, or you just leave a bit of space so all faces fit inside the helmet, it is not that complicated.
For the hair problem there are two easy solutions:
Change the hairstlye with the hat (some hats already hide parts of the hair when worn)
Or just let the hair clip through, if the player doesnt like the clipping , he can always change the hairstyle to work with the hat.
The excuse is, "it's too hard." Even though a modder can do it in a single night, probably in only a couple of hours.I'm failing to see why even new additions cannot be worn by them, Mi'qote has existed for years (since the start) and they can wear anything.
Au'ra which have horns can wear just about anything
But bunny ears? TOO FAR!
Fuzzy mane? TOO FAAAAAAAAR!
It's bad enough all the Hyur beards are pencil'd on but telling me you can't wear a hat cause it'd conflict with ears or a mane is a joke.
I want to play a Viera but i also do not want to be restricted purely to masks and earrings.
Why even introduce a race if you're going to restrict them like that? That point you might aswell just give them a replacement for headgear unique to the class like capes, hoods, or allow them to permanently wear fashion accessories in combat included.
If you can fit any set to work on a lalafell you don't got an excuse why hats don't work on bunnies.
Never forget that "it would be very difficult" is a polite "no" in Japanese culture.
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