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  1. #9
    Player
    Basteala's Avatar
    Join Date
    Apr 2022
    Posts
    418
    Character
    Basteala Thayne
    World
    Mateus
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Screbis View Post
    Cool it will ya? I get there are problems with how many of jobs work now but that's no reason to shit on someone's idea without giving anything constructive.

    Back on topic, I love all the work you put into this. I've also wanted something like a blitzer in the game. It would be hilarious to brain enemies with aggressive ball throwing.
    No. Kandraxx is absolutely in the right here. What does a new job offer? Job lore? Role quests haven't been the same since SHB. Innovative gameplay? HAhahahahaha every class that has something special going for it is being homogenized and lobotomized.

    The concerns are warranted, like it or not. Because even if this job started out new and interesting, it would be at best overtuned and game warping (PCT), and at worst dragged out back and shot until it's almost as braindead as healer rotation (VPR).

    FF14 should not be making new jobs until FF14 figures out how to make their current jobs work. This isn't Endwalker and certainly not Shadowbringers. I don't trust the devs at all right now.

    EDIT: For a minor critique, you would have to do something so Tactical Flee and Scholar's Expedient can't be spammed back to back. Or even Tactical Flees back to back since you could easily have two RDPS if the damage was high enough. That many party wide movement boosts could, and would, trivialize the DDR mechanics.
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    Last edited by Basteala; 03-17-2025 at 03:25 AM.