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    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100

    Job Idea: Blitzer (Ranged)

    Blitzer (BLZ)
    Self-Augmenting and Buffing Physical Range DPS
    Physical Ranged
    Weapons: Blitzballs
    Limit Break: Tides of Fate (Physical Range). The user creates a large sphere of water and kicks it forward, creating a tidal wave that damages all enemies within a straight line.
    Inspiration: Tidus, Wakka, Jecht, and Blitzball (Final Fantasy X), Archer/Hunter/Ranger/Sniper



    ENTIRE JOB IDEA OVERVIEW

    TL;DR Version
    • You’re Wakka from X with some Tidus and classic ranger sprinkled in.
    • Hurt enemies by throwing your ball at them and splashing them with water.
    • Damage is centered around weaponskills with abilities focusing on augmenting, buffs, and/or utility.
    • Alter your basic single-target and AoE weaponskills, Sphere Shot and Crashing Wave, with Buster abilities to add effects to them. These altered weaponskills do not interrupt your ongoing combos.
    • Self-buffs require you “score” stacks by successfully hitting a marked target with weaponskills. You can then use those stacks to use and power up strong Blitz Ace weaponskills.
    • You have a 4-part single target filler combo and a 3-part AoE filler combo.

    Basic Skill Breakdown
    Button Count: 21(8 weaponskills, 13 abilities)

    Single-Target Filler Combo
    Sphere Shot > Spin Shot > Invisible Shot > Spiral Shot

    AoE Filler Combo
    Crashing Wave > Whirlpool > Energy Rain

    Busters and Shots/Waves
    Venom Buster + Sphere Shot = Venom Shot (Single Damage + Single-target DoT)
    Venom Buster + Crashing Wave = Venomous Wave (AoE Damage + AoE DoT)

    Blind Buster + Sphere Shot = Blind Shot (Single Damage + Single-target Blind + Reduce Damage)
    Blind Buster + Crashing Wave = Blinding Wave (AoE Damage + AoE Blind + Reduce Damage)

    Wither Buster + Sphere Shot = Wither Shot (Single Damage +Increase damage on target)

    Delay Buster + Sphere Shot = Delay Shot (Single Damage + Add 6 seconds on Buster debuffs)

    Self Buffs and Blitz Aces
    Focus Mark = Scored stacks (Increase Damage done onto target) > Blitz Ace (Grants 1 Grand Slam stack)
    Golden Arm = Golden Arm stacks (Decreases weaponskill recast + Increase Damage) > Golden Blitz Ace (Grants 1 Grand Slam stack)
    Rallied Cheer = Rallied stacks (Increase likelihood of Direct Critical Hits + Increase Damage) > Rallied Blitz Ace (Grants 1 Grand Slam stack)
    3 Grand Slam Stacks = Grand Slam (AoE damage, 4 hits)

    Other Damaging Skills
    Free Throw: Damage a single target and gain 1 Scored stack
    Tie Breaker: Upgrade of Free Throw. AoE damage and gain 1 Scored stacks.


    Buffs and Utility
    Slipstream: Move to location
    All-Out Defense Formation: Reduce damage party recieves
    Tactical Flee: Increase party’s movement speed (battle Peleton)
    Team Spirit: Increase single partymember’s damage dealt whenever user gets a Score stack
    Penalty: Reduces single partymember’s damage taken and damages attackers
    (14)
    Last edited by Mimilu; 03-17-2025 at 11:12 PM.