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Ergebnis 121 bis 130 von 290
  1. #121
    Player
    Avatar von Absurdity
    Registriert seit
    Feb 2018
    Beiträge
    2.882
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Krieger Lv 100
    Zitat Zitat von Valence Beitrag anzeigen
    To be honest the biggest cardinal sin this game ever did was pushing Mao away.
    And making Mao break character for a moment.
    (9)

  2. #122
    Player
    Avatar von TheDustyOne
    Registriert seit
    Nov 2021
    Beiträge
    617
    Character
    Dusty Two
    World
    Behemoth
    Main Class
    Rotmagier Lv 100
    Zitat Zitat von Absurdity Beitrag anzeigen
    And making Mao break character for a moment.
    That threw me off for a moment, didn't realise it was Mao at first.

    If 7.2 was supposed to show off their "enhanced content", then I don't want it if it comes at the cost of job variety. There's no rule that says content can't be fun and jobs can't be unique, we should have both, and we did have both once upon a time.
    (6)

  3. #123
    Player
    Avatar von Rein_eon_Osborne
    Registriert seit
    Jun 2020
    Ort
    Shadowflare - Ward Miasma II, Plot Broil IV
    Beiträge
    3.676
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Druide Lv 90
    Zitat Zitat von TheDustyOne Beitrag anzeigen
    That threw me off for a moment, didn't realise it was Mao at first.

    If 7.2 was supposed to show off their "enhanced content", then I don't want it if it comes at the cost of job variety. There's no rule that says content can't be fun and jobs can't be unique, we should have both, and we did have both once upon a time.
    Honestly it feels like Occult Crescent is their 'excuse' specifically in DT period to just wreck the jobs to pieces just because.
    "Look, if you want any shred or semblance of identity we seclude them into one singular content... please look forward to that. Oh yeah none of those will shows up in regular content because we can't be arsed to even try deal with the consequences of varieties so please stop asking for it from now on, you already have it in Occult Crescent."
    Something like that, probably. This, like any other attempts, are akin to a smokescreen. Less people will complain because they 'tolerate more' by the time Occult Crescent comes out and it's their cue to continue axing something else after BLM after the 'crying' dies down.
    (2)

  4. #124
    Player
    Avatar von MuraBoy
    Registriert seit
    Jul 2017
    Ort
    Gridania
    Beiträge
    40
    Character
    Mura Harusame
    World
    Behemoth
    Main Class
    Astrologe Lv 100
    Zitat Zitat von Altera Beitrag anzeigen
    I've been a BLM main since they added Jobs System to 1.0. And depending how BLM feels in 7.2, I feel this might the first time in 14 years that I'm thinking of quitting the game. Possibly permanently if they bastardise the job this much in mid expansion. They messed up hard with PCT and refused to nerf it unlike they did with a full rework of Viper just 1 month in to the expansion.

    Everybody said to nerf PCT rather than bring every order job up and tune them to be like PCT


    PCT imo has broken this game xD
    Yeah, but now they're finally nerfing PCT after months of players begging and still look what they're doing to Black Mage... I really don't think PCT is the big problem, but the Battle Jobs teams, it's leaders and even Yoshi-P.
    (6)

  5. #125
    Player
    Avatar von Azurarok
    Registriert seit
    Feb 2022
    Beiträge
    815
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Maschinist Lv 100
    Can't have people stepping out of line for their strict dance scripts. Remove room for it by making recovery difficult, if not outright immediately wipe. Can't put much more pressure on the healers than our scheduled raidwides anyways. If some jobs can't deal with a mech gracefully then it's surely the job's fault. It can't be the fight design, the newest content's the only thing that matters after all.
    (5)

  6. #126
    Player
    Avatar von Kaliesto
    Registriert seit
    Dec 2017
    Beiträge
    1.034
    Character
    Adrian Gungnir
    World
    Brynhildr
    Main Class
    Dragoon Lv 100
    Do not question Yoshi P's Battle Designer

    CONSUME BLACK MAGE PRODUCT
    (0)

  7. #127
    Player
    Avatar von mallleable
    Registriert seit
    May 2021
    Beiträge
    1.093
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Barde Lv 100
    I have no strong feelings about the removal of the timers, but I do think they got the cast, and recast times of the spells wrong with these changes. They should be a little longer.
    (1)

  8. #128
    Player
    Avatar von Tint
    Registriert seit
    Aug 2013
    Ort
    In the right-hand attic
    Beiträge
    4.325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fischer Lv 100
    Zitat Zitat von mallleable Beitrag anzeigen
    I have no strong feelings about the removal of the timers, but I do think they got the cast, and recast times of the spells wrong with these changes. They should be a little longer.
    Yeah, the timers offer nothing of value, they are just there to punish the player. Ontop of being punished for losing uptime when you move, ontop of losing uptime inside your Ley Lines.

    BLM gameplay and identity is defined by it's ressources and the difficulty to move. The timer can go, the cast times have to stay.
    (0)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  9. #129
    Player
    Avatar von Supersnow845
    Registriert seit
    Aug 2021
    Ort
    Gridania
    Beiträge
    6.006
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Piktomant Lv 100
    Zitat Zitat von Tint Beitrag anzeigen
    Yeah, the timers offer nothing of value, they are just there to punish the player. Ontop of being punished for losing uptime when you move, ontop of losing uptime inside your Ley Lines.

    BLM gameplay and identity is defined by it's ressources and the difficulty to move. The timer can go, the cast times have to stay.
    I mean doesn’t that circle back to yoshi p’s “a platformer with no holes isn’t very fun” quote. Losing a GCD because you were in the wrong spot and had to move over casting isn’t really a failure state compared to that leading to you losing the enochian timer

    It’s why healers damage optimisation ending at ABC is boring as hell, because losing a cast feels bad but overcoming that doesn’t feel good because it’s not a true fail state
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #130
    Player
    Avatar von Rithy255
    Registriert seit
    May 2022
    Beiträge
    1.758
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Zitat Zitat von Tint Beitrag anzeigen
    Yeah, the timers offer nothing of value, they are just there to punish the player. Ontop of being punished for losing uptime when you move, ontop of losing uptime inside your Ley Lines.

    BLM gameplay and identity is defined by it's ressources and the difficulty to move. The timer can go, the cast times have to stay.
    Well neither are staying currently.

    I'd like to keep long cast times and timers personally but the long cast times are most important to me.
    (1)

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