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  1. #41
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Naraku_Diabolos View Post
    Are you sure? I remember undead aggroing to sound in FFXI, but I don't know if it's the same in FFXIV. Plus skeletons don't have eyes...
    They don't have ears either lol. Just sayin' xD
    (5)

  2. #42
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Well maybe the undead spawn at night with him

    night (with undead):


    day (without undead):
    (0)

  3. #43
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    This was actually quite a bit of fun. It's hilarious watching the entire camp get stomped (us included), but eventually my party and I managed to kill one of the ghosts.
    (0)

  4. #44
    Player
    Blaize's Avatar
    Join Date
    Mar 2012
    Posts
    156
    Character
    Blaize Kennedy
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    From when I did this last night, I seem to have a feeling they are true sight/sound aggro once they have been aggro'd away from their spawn point.

    Only reason I think this is when I was at the Crystal without moving I had 0 aggro on anything, after people started aggro-ing them and pulling them all over I died and HP-d back to the Aetheryte where for a few secs no aggro but as the unclaimed started slowly moving back they looked at me and boom dead! lol

    Could be way off with the aggro but thats what happened to me if that helps anyone out
    (0)

  5. #45
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    You need to be in Walk Mode to not aggro sound mobs - Merely standing still does nothing because they can still 'hear' you. Also I figured Skeletons and 'fallen' mobs were sight aggro since they do still aggro sometimes even when you're walking.
    (0)

  6. #46
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,278
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Blaize View Post
    From when I did this last night, I seem to have a feeling they are true sight/sound aggro once they have been aggro'd away from their spawn point.

    Only reason I think this is when I was at the Crystal without moving I had 0 aggro on anything, after people started aggro-ing them and pulling them all over I died and HP-d back to the Aetheryte where for a few secs no aggro but as the unclaimed started slowly moving back they looked at me and boom dead! lol

    Could be way off with the aggro but thats what happened to me if that helps anyone out
    That, or they could also have 'death aggro' A couple mobs in FFXI had it, and while it's been years, weren't undead some of those mobs? (Again, I remember 'death aggro' mobs....but don't remember which where the offenders)
    (0)

  7. #47
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Gnats were the mobs that were attracted to dead bodies -- Most undead aggroed yellow and lower HP and Cursed (fomors) aggroed Weaponskill, Sound, Low HP (in certain areas) and Job Ability usage.
    (0)

  8. #48
    Player
    Deli's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    1,339
    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Blaize View Post
    From when I did this last night, I seem to have a feeling they are true sight/sound aggro once they have been aggro'd away from their spawn point.

    Only reason I think this is when I was at the Crystal without moving I had 0 aggro on anything, after people started aggro-ing them and pulling them all over I died and HP-d back to the Aetheryte where for a few secs no aggro but as the unclaimed started slowly moving back they looked at me and boom dead! lol

    Could be way off with the aggro but thats what happened to me if that helps anyone out

    battle mode (when battle music started) void your safe thing to sound aggro. That is true for any mobs not just these special ones.
    not sure it's including if any of your party member in the battle mode, which is aggro another mob.
    (0)
    Last edited by Deli; 08-15-2012 at 03:36 AM.

  9. #49
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Ever try to walk?
    (0)

  10. #50
    Player
    Pyretta_Blaze's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    625
    Character
    Hazel Meade
    World
    Excalibur
    Main Class
    Fisher Lv 51
    ...and it is awesome! Should be the rest of the thread title
    (1)

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