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  1. #11
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,745
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    thats why i said if you didnt do anything wrong which includes the use of faint and sorry to tell you but if i use feint as melee and dont eat dmg i shouldnt eat and still die then yea its the healers fault
    Or the tanks fault

    Or the caster who dropped addle/magick barrier/tempra grassa

    Or the other melee who drifted their feint

    Or the dancer who didn’t press samba or flashed their improv wrong

    In a world where everything is a mit check blaming the healer by default is just pointless
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #12
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Or the tanks fault

    Or the caster who dropped addle/magick barrier/tempra grassa

    Or the other melee who drifted their feint

    Or the dancer who didn’t press samba or flashed their improv wrong

    In a world where everything is a mit check blaming the healer by default is just pointless
    wrong, i dont know if you dont wanna get it

    first it doesnt matter if the other melee drifts his feint if MY FEINT is on the boss and i die its the healers fault, there was not this tier, not the previous tier or any savage tier besides HH in M10 one raidwide which needed more then one or 2 mitigation if a healer needs feint + addle + tank + phys range mitigation to let the group surivive a raidwide then ITS THE HEALERS FAULT even the smallest shields in combination with a feint was enough this tier to let everyone survive
    (0)

  3. #13
    Player
    Dakam's Avatar
    Join Date
    Jun 2016
    Posts
    27
    Character
    Akam Mizuna
    World
    Leviathan
    Main Class
    Warrior Lv 100
    It's just my 2 cents but from having experienced that multiple time recently in Mentor Roulette
    >Healer Die on the last boss of Yuweyawata field station
    >On MNK I can just use Riddle of Earth on the stack and get 20% Mit + 500 potency regen + a 500 potency aoe heal for me and my teammates
    >On RPR I can just Arcane craft on the stack that give me a 10% shield + 250 potency aoe regen
    >On SAM I can just go "lmao" and Tengentsu for a 10% mit + a 600 potency regen which double as another 10% mit + give me gauge and all that for a CD of 15sec
    >On VPR I just pray the tank share some mit with me and Bloodbath my way to victory
    Honestly the only one that really need some sort of buff is NIN
    90% of its kit is magical damage so bloodbath does nothing for it
    It does have Shade Shift but I'd really prefer if they changed it back to its ARR version (100% dodge for 1 attack) because honestly a 20% solo shield does not freaking need a 120sec cooldown.
    (3)

  4. #14
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,745
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by AvoSturmfaust View Post
    wrong, i dont know if you dont wanna get it

    first it doesnt matter if the other melee drifts his feint if MY FEINT is on the boss and i die its the healers fault, there was not this tier, not the previous tier or any savage tier besides HH in M10 one raidwide which needed more then one or 2 mitigation if a healer needs feint + addle + tank + phys range mitigation to let the group surivive a raidwide then ITS THE HEALERS FAULT even the smallest shields in combination with a feint was enough this tier to let everyone survive
    I don’t think you quite understand what a mitigation plan is
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  5. #15
    Player
    Metricasc's Avatar
    Join Date
    Jun 2020
    Location
    Ul'dah
    Posts
    47
    Character
    Adrian Montoya
    World
    Ravana
    Main Class
    Paladin Lv 100
    While Viper does not have its own defensive (getting one would be a great addition in its own right even if its a 10% or a small shield on a 60s or 90s CD), it probably has the best use of bloodbath between all melee DPS classes given it pairs well with the overall faster GCD for combos and the 1.5 GCD with weaves that reawaken has which is all melee damage.

    primarily a personal or party mit on a DPS should generally be treated as a bonus mit rather than a requirement if its not related to role actions or on phys ranged which are generally meant to be more supportive than other DPS classes.

    it is also why most DPS class mits are generally weaker by nature. though some like PCT are slightly too strong as is. (also a reminder how much times riddle of earth was reworked post 6.0 simply from how strong it was in solo content)

    also just want to touch upon life surge. it is barely a personal mit/sustain tool and is mainly used to guarntee a crit on specific GCD's.
    (0)

  6. #16
    Player AvoSturmfaust's Avatar
    Join Date
    Feb 2020
    Posts
    489
    Character
    Jin Sohan
    World
    Shiva
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    I don’t think you quite understand what a mitigation plan is
    i have a really good idea what a mitigation plan is because sadly im usually the one in my statics which has to work out one thats why i exactly know when i can tell if its healers fault or not and i got a really good grip on what to use for mitigation in what for scenarios


    but lets be real thats not really the topic of the thread fact is viper really dont need some personal mitigation, bloodbath for viper is better then anything else in the game for melees wait no, sams mitigation is way better but only because its free dmg
    (0)

  7. #17
    Player
    nguyentri11's Avatar
    Join Date
    Sep 2017
    Posts
    166
    Character
    Flufferbut Butterbuns
    World
    Cactuar
    Main Class
    Samurai Lv 100
    I think the ability to heal the fastest with Bloodbath is overestimated. If it was a situation where even with Bloodbath you're taking enough damage to still not reach full HP(maybe Deep Dungeons) then sure that's a clear advantage. In something like Savage I don't see how it shines. It's already an unlikely situation that self-mitigation would have been the difference between life and death. And I think it's even more unlikely that healing faster than the other melee with Bloodbath would be the difference between life and death.
    (0)

  8. #18
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,606
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    Every job doesn't need to have all the tools of every other job. If anything they should dial back those tools to further differentiate the jobs.
    (4)

  9. #19
    Player
    Volfe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    61
    Character
    Volfian De'lobo
    World
    Hyperion
    Main Class
    Reaper Lv 100
    It could use an extra skill or two just for flavor. Maybe a modified version of its PvP Snake scales. You get hit within 3-5 seconds, you get to deliver an attack with big lifesteal.
    (1)

  10. #20
    Player
    RinaB's Avatar
    Join Date
    Dec 2019
    Posts
    383
    Character
    Lily Jun
    World
    Seraph
    Main Class
    Dark Knight Lv 100
    I'm also wondering why Viper doesn't have a defensive. Not every job has to be the same sure but it would be nice to mit a bit of damage from unavoidable aoes and be able to either give a buff to the party or a regen on self. Relying solely on second wind and blood fest is kinda lame considering all melee get those standard as well. A lot of healers also don't prioritize healing a dps who is low on health so any form of mit or regen is a plus. Also, scouting gear. We have less health and armor then equally geared melee.
    (1)

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