Quote Originally Posted by Supersnow845 View Post
That’s the thing, if you meet a (very low) bar of skill then bringing a healer IS an active detriment because they do less damage for functionally no positive gain outside of being a safety net the party really doesn’t need. This also allows you to skip mechanics and generally make the run faster

A healer is only not a detriment when the safety net is needed. But you can argue the same “tanks are needed” when the SMN was either really bad or the party was bad at managing agro. They are both just a facet of meeting the low skill bar needed to perform the off clear
If you have the choice of using Titan where all you have to do is keep it alive, or, 2 tanks where they have tank swap, avoid overcharging, hope the other party members do not steal their orbs, properly mitigating have proper positioning etc. Which one are you going to choose as the safe, less risky method.

If you are doing a dungeon, remember the skill gap between bottom and top is larger, is it not safer to have a healer? How about if the tank was a Dark Knight? Does that change things? You only see the healer as a detriment because it makes the run longer due to less DPS. Tanks would be excluded from Ramuh EX because they would also make the run longer, by not taking a tank, you bring more DPS, you skip more mechanics, making it safer. Literally everything is piling up in favour of Titan Egi, whereas there are still benefits in taking a healer in a dungeon, even if it is a safety net.