#FFXIVTANKSTRIKE
#FFXIVTANKSTRIKE



The thing that irks me is that it's the uneven enforcement. Look at this for example https://www.youtube.com/watch?v=F5MdZW1Ennw&t=1s
This was back when SMN had pets. Titan could tank ramuh ex without having to worry about doing the orbs to survive the tank buster. You did have to be careful about aggro management though. Then in one week after this was discovered, we got this. https://forum.square-enix.com/ffxiv/...=1#post2267548
From this, it was pretty clear that they didn't like that Ramuh EX was cleared without tanks.An issue in “The Striking Tree (Hard)” and “The Striking Tree (Extreme)”, wherein the damage taken by pets was abnormally low.
So I wouldn't be surprised if they updated FRU to where you couldn't simply cancel out P1's tbs.
how would that affect fights like fru, that need no lb at all?They'll just stop the limit break generation if there are no tanks or healers. This was the band-aid fix to keep Physical Ranged from being replaced by yet another Pictomancer in Dawntrail. It's much easier than fixing a broken battle system and making high-end content more interesting and unpredictable.




It's pretty funny that the only way to threaten tanks and ensure other jobs aren't used is to use tank busters those days.
So what happens then if a DPS eats the buster? Just raise them.
Everything has turned so much into DDR at 99% uptime that bosses spend their time idle casting long winded DDR mechanics without even doing a single auto it's pathetic.
Do you know what those games also have? You are excluded from parties if you don't play the most broken, unbalanced out of all, as well.
Anyway...
X Ultimate was cleared without Tanks--> Wow, the skill involved,
X ultimate was cleared without healers--> The audacity!!!!




Because ff14 classes are balanced? Give me break.
Even pvp which has incredibly varied designs is better balanced than pve where everything is a copy of each other.




3D Protocol: Deny. Dismiss. Downplay.
Amazing as always, I'm sure that's cute. Keep it up bruh, maybe one day we'll get to Ults being cleared on patch without DPS lmao. On a trinity game nonetheless.




They have buffed healing, mitigation and shields to high heaven and this is the result. It's the reason why they feel like they have to turn everything into body checks because if they dont we will just kitchen sink through it....so what exactly do we have multiple-expansions-improved invulns, 40% CDs, boosted Short CDs and Convalescence-infused Rampart for if the ONE thing tanks were shaped up to do was surviving the hits that nobody else can... is done by the other roles?
Like, congrats to the clear, I get it it is an accomplishment - but did I really need to lose all nuance of aggro management (on the tank side since Shadowbringers) and nuanced combat rotations (MP/Blood interaction, Beast gauge minmaxing) only for other roles to replace the one thing my role was supposed to be focused on? Come on man... first healers, now tanks?
Yes I know this only applies to this fight maybe and just shows how badly this fight is designed, but it is an Ultimate for god's sake... this shouldn't be possible.




You are excluded if you don’t play the most powerful class
Oh you mean like PCT, or SCH or AST
Or you get excluded if you play bad classes
Oh you mean like SMN, and MCH, and PLD and MNK many times, or WHM and SGE
Every class in 14 is the same and they still can’t balance them
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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