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  1. #21
    Player
    Jaltaer's Avatar
    Join Date
    Aug 2024
    Posts
    87
    Character
    Jeanne D'altaer
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kandraxx View Post
    Meanwhile they don't add Trust for Ultimate, Savage or generally all content which would easily be possible given it's nature or else the clear rate would be 100%. So, in full Yoshi P style to keep up the FFXIV endgame charade and artificial difficulty whenever and wherever possible you need to get 7 others by using a 3rd party site, align everyone's schedule, actually get along with them, they need to get along with you and each other, multiply the memorization process and chance for slip ups x8 and turn something what would take a solo player 1-2 hours to clear into a dozen hours ordeal.

    But they don't even get the not-so-subtle hints as to why the endgame participation is somewhere at or below 10% and 2/3 Ultimate clears are bought when the boosting sites have sales.
    There's a world of difference between "I want to do this content with 7 other people on a limited job that's restricted from it for arbitrary reasons" and "I want to play my massively multiplayer game without having to interact or deal with other people", wtf are you smoking?
    (9)

  2. #22
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,692
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Can’t wait for this clear to be used as an excuse to nerf spreadlo
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #23
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Can’t wait for this clear to be used as an excuse to nerf spreadlo
    I doubt they even care enough about the state of tanks or healers to even address it.

    I would say wait until 8.0 but we all know tanks will get upgraded Bulwark, thrill ect. While healers will get two new heal ogcds and likely dots removed to make space.
    (2)

  4. #24
    Player
    Inputnamehere's Avatar
    Join Date
    Dec 2019
    Posts
    43
    Character
    Schrodinger's Cat
    World
    Ramuh
    Main Class
    Gunbreaker Lv 100
    Easy fix. Give TBs the same mechanic that explodes when the target dies, as certain other attacks do, or

    Suck it up and force players to join ultimates with "standard" comp.
    (0)

  5. #25
    Player
    Rithy255's Avatar
    Join Date
    May 2022
    Posts
    1,923
    Character
    Rithris Amaya
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Inputnamehere View Post
    Easy fix. Give TBs the same mechanic that explodes when the target dies, as certain other attacks do, or

    Suck it up and force players to join ultimates with "standard" comp.
    This is the worst way to approach a design issue with tanks and healers. Your not actually fixing the issue that tanks and healers should feel impactful, your just making them be there for the sake of being there.
    (0)

  6. #26
    Player
    brinn12's Avatar
    Join Date
    Feb 2022
    Posts
    296
    Character
    Lua Navkov
    World
    Brynhildr
    Main Class
    Black Mage Lv 80
    The difficulty of this fight was the result of many people normalizing the use of third party tools to solve mechanics in TOP, thinking they were entitled to clear every fight.
    (0)

  7. #27
    Player
    UNDEAD10000's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Yunao Arun
    World
    Cerberus
    Main Class
    Ninja Lv 100
    While this is something that most players won't able to do but completeing Futures Rewritten (Ultimate) without tanks just shows healers have massive design issues and same thing is with tanks too.
    (0)

  8. #28
    Player
    TakoyakiLala's Avatar
    Join Date
    Dec 2024
    Posts
    228
    Character
    Gigileo Hihileo
    World
    Faerie
    Main Class
    Black Mage Lv 62
    *Cries in Warrior Unga Boongas*
    (0)


    Never forget your one true friend.

  9. #29
    Player
    Inputnamehere's Avatar
    Join Date
    Dec 2019
    Posts
    43
    Character
    Schrodinger's Cat
    World
    Ramuh
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rithy255 View Post
    This is the worst way to approach a design issue with tanks and healers. Your not actually fixing the issue that tanks and healers should feel impactful, your just making them be there for the sake of being there.
    Not me. The development team.

    Looking at where the game's heading, I won't be surprised if they resolve to take such measures.
    (0)
    Last edited by Inputnamehere; 03-08-2025 at 02:29 PM.

  10. #30
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,039
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Asari5 View Post
    i have no clue about thst fight, but sounds as if tank busters are the only reason tanks are 'needed'.
    they really need to increase the frequency we get dmg... not just in fru
    Not really anything new. It's arguably been that way since late Shadowbringers but certainly since Endwalker.
    Tank busters are the only remaining mechanic that attempts to make tanks look like more than simplistic DPS with an innate -20% damage debuff.
    (1)

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