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  1. #111
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    351
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    So ... #Tankstrike?

    I think the moral is you can do content with any comp you like. That should be a good thing. Just that fights are designed for the majority to be 2 tanks 2 healers 4 DPS. (You) As a player don't have to follow that rule if you don't want to.

    While I myself may not be competent enough to do this content just yet I find the freedom to experiment on what is possible a good thing.
    I've only seen this as something that should be considered a problem if it's adopted by a majority of the player base. I don't think no healers or no tanks is easier or superior.

    Generally speaking coming from WoW there have been times where as an example one class is just so completely useless or is in such a terrible state you may as well not play that class because you won't get invited.
    I'm not watching a tankless run or a healerless run and going "Yeah I can do that - this is the new norm" I don't find this as trivializing content I find it as interesting challenges or ways statics can approach things their own way in unorthodox ways.

    It is funny though.
    Now all we need is a DPSless run. So we can be full circle.
    (2)

  2. #112
    Player
    SongOfTheWind's Avatar
    Join Date
    Apr 2024
    Posts
    257
    Character
    Freja Heleh
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    I think the moral is you can do content with any comp you like
    The moral is the trinity in this game is very broken. It’s good to have challenges and variations of solutions. It stops being good when there is an artificially created system which people do not see as required or justified. You see such runs and don’t think to repeat? I hear people wishing that DF (yeah, not PF) will allow tank/3 dps composition as a no joke. You think it won’t be used by people if it gets introduced by the devs based on the current climate?
    (2)

  3. #113
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,044
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nadda View Post
    Now all we need is a DPSless run. So we can be full circle.
    That was really only possible in Heavensward when tank DPS was high enough to beat enrage timers on current content.
    So very unlikely to happen until they remove the nerf that tanks have in their damage calculations since Shadowbringers.

    And let's be honest, that would be the straw that finally breaks the camel's back.
    Dps players are the vast majority of the population and the "favourite child" of the job designers.

    If they could be replaced by a tank, which is not only easier to play but allows for a lot more mistakes during prog, and you could still comfortably meet the DPS checks then we would have a massive shitstorm on our hands and they would finally have to acknowledge the problem.
    (1)

  4. #114
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,435
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tint View Post
    Aggro was barely a role mechanic. Well, at least not since level 30 / 40 when you got your tank stance. There was barely any aggro problems when you did 1 or maybe 2 aggro combos and then dropped the stance for the rest of the fight.
    This was only true because of Shadewalker, which could have been corrected. Meanwhile in casual content it wasn't unusual to have aggro shenanigans happen.
    (0)

  5. #115
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    So yes in both runs it’s literally

    “Do you meet the minimum requirements to exclude this role to make this run easier. If yes exclude this role for pure benefit”

    The only benefit to not excluding the healer comes from if you don’t meet the minimum competency; which extreme pre excludes for
    If you want to reduce it down to that, then you can, as long as you realise that every situation is different based on many factors, which means you cannot just conflate 2 subjects and say they are the same. That is literally the main take away from this whole thing.

    Quote Originally Posted by Valence View Post
    But having a healer is a detriment though. A pretty big one.
    Stop being hyperbolic, a healer in DF is not a detriment.
    (0)

  6. #116
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,699
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Mikey_R View Post
    If you want to reduce it down to that, then you can, as long as you realise that every situation is different based on many factors, which means you cannot just conflate 2 subjects and say they are the same. That is literally the main take away from this whole thing.



    Stop being hyperbolic, a healer in DF is not a detriment.
    If you don’t think a healer in DF is a detriment then you aren’t a good enough tank to exclude the healer………which is our entire point. If you are a good enough tank then yes the healer is a detriment
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #117
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,435
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mikey_R View Post
    Stop being hyperbolic, a healer in DF is not a detriment.
    Ah! So we're back full circle to the enforced roles in DF vs PF argument. And you can bet if expert was strictly run in PF, you'd suddenly see an interesting shift in meta.
    And if your point is to say that some would be left behind after such a shift, then I'd agree, a small amount of the playerbase definitely would, like a small amount was left behind when double pulling / mass pulling became the enforced norm over time. if you want to compare this to Ramuh Ex where "everybody would be able to tank as SMN, easier than tanks", sure, but then it's comparing apples to oranges for the aforementioned reason that we're talking about extreme trials, which is a different audience that filters a different subset of the playerbase, and has a way higher skill floor, negating the problem of the players being left behind by the meta to begin with.
    (1)

  8. #118
    Player
    BelegErkhten's Avatar
    Join Date
    Aug 2020
    Location
    Not Finland
    Posts
    114
    Character
    Beleg Erkhten
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Vyrerus View Post
    Anyway, XIV is baby town frolics gameplay wise since SHB, so it doesn't surprise me or anyone, I don't think.
    The real Blackpill is knowing that it still wasn't actually hard before then either, but people gaslit themselves into thinking the game was hard because they had no idea what they were doing. "Game was harder in Hevansward" because you had people who would play PLD and never press anything other than Rage of Halone, like no shit the game is harder when you have people with no idea how to play their job and even less desire to learn how to do so.
    (0)

  9. #119
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,099
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BelegErkhten View Post
    The real Blackpill is knowing that it still wasn't actually hard before then either, but people gaslit themselves into thinking the game was hard because they had no idea what they were doing. "Game was harder in Hevansward" because you had people who would play PLD and never press anything other than Rage of Halone, like no shit the game is harder when you have people with no idea how to play their job and even less desire to learn how to do so.
    Something like managing Blood of the Dragon on DRG was absolutely more difficult than what it's like now.
    (0)

  10. #120
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Supersnow845 View Post
    If you don’t think a healer in DF is a detriment then you aren’t a good enough tank to exclude the healer………which is our entire point. If you are a good enough tank then yes the healer is a detriment
    This isn't about me, this is about the general community, who, in DF, can have a wide range of skill levels. Having a healer is just safer when going into that environment.

    Quote Originally Posted by Valence View Post
    Ah! So we're back full circle to the enforced roles in DF vs PF argument. And you can bet if expert was strictly run in PF, you'd suddenly see an interesting shift in meta.
    Probably, yes and we can have that discussion when it happens as it shows a clear switch in how the game is being played by the community.

    Quote Originally Posted by Valence View Post
    And if your point is to say that some would be left behind after such a shift, then I'd agree, a small amount of the playerbase definitely would, like a small amount was left behind when double pulling / mass pulling became the enforced norm over time. if you want to compare this to Ramuh Ex where "everybody would be able to tank as SMN, easier than tanks", sure, but then it's comparing apples to oranges for the aforementioned reason that we're talking about extreme trials, which is a different audience that filters a different subset of the playerbase, and has a way higher skill floor, negating the problem of the players being left behind by the meta to begin with.
    Yes, that has been my point the entire time, the situations are different, therefore need to be considered differently, in the same way you cannot compare tank struggles to healer struggles, or healer struggles in EX/Savage etc. compared to content run in the DF (at least in the English community). Even when talking about tanks in dungeons, there is even a discussion to be had between them, mainly the way WAR can very effectively get through a dungeon on it's own, but if you have a DRK? It is likely impossible. Another reason why having a healer in DF is not a detriment.
    (0)

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