Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast
Results 101 to 110 of 119
  1. #101
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,615
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mikey_R View Post
    Having a healer isn't a detriment like having tanks in Ramuh EX would have been. If you want a simple comparison, it is that right there.
    But having a healer is a detriment though. A pretty big one.
    (0)

  2. #102
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    Good, you just need a picto still. Not good.
    (0)

  3. #103
    Player
    BelegErkhten's Avatar
    Join Date
    Aug 2020
    Location
    Not Finland
    Posts
    114
    Character
    Beleg Erkhten
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Oizen View Post
    #TankStrike
    This but unironically
    (0)

  4. #104
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,600
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Aww when I heard this was cleared without tanks, somebody told me it was just healers. I was expecting an all healers clear. Sadge.

    Anyway, XIV is baby town frolics gameplay wise since SHB, so it doesn't surprise me or anyone, I don't think.
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  5. #105
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    Quote Originally Posted by BelegErkhten View Post
    This but unironically
    Do it! Tanks need to speak up too. Start their own strike!

    Let the YouTubers start talking about how two of the three roles are now up in arms in FFXIV.

    Maybe that'll grab the attention of Square Enix's shareholders and force some change.
    (0)

  6. #106
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Seriously tanks, demand your role mechanics back. The state of agro in 14 is hilariously bad

    I’d support tanks being sick of being melees with training wheels
    (2)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  7. #107
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Seriously tanks, demand your role mechanics back. The state of agro in 14 is hilariously bad

    I’d support tanks being sick of being melees with training wheels
    Aggro was barely a role mechanic. Well, at least not since level 30 / 40 when you got your tank stance. There was barely any aggro problems when you did 1 or maybe 2 aggro combos and then dropped the stance for the rest of the fight.

    The aggro management was done by the DDs and healers, so tanks could avoid using aggro skills. And of course Ninja.


    What tanks actually lost is defensive cooldown management, crowd control, keeping debuffs active on the enemy, enemy placement, and a sense of risk reward by tanking without tank stance (which sounds contrary to the role fantasy of tanks, but at least you actually had to press your buttons to survive).
    (1)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  8. #108
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,786
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Tint View Post
    Aggro was barely a role mechanic. Well, at least not since level 30 / 40 when you got your tank stance. There was barely any aggro problems when you did 1 or maybe 2 aggro combos and then dropped the stance for the rest of the fight.

    The aggro management was done by the DDs and healers, so tanks could avoid using aggro skills. And of course Ninja.


    What tanks actually lost is defensive cooldown management, crowd control, keeping debuffs active on the enemy, enemy placement, and a sense of risk reward by tanking without tank stance (which sounds contrary to the role fantasy of tanks, but at least you actually had to press your buttons to survive).
    I’m saying “tanks demand agro back” not as in they lost it in ShB as in “why was agro always a NIN mechanic THEN they lost it entirely”

    Tanks deserve actual agro management that isn’t offloaded to the NIN
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #109
    Player
    Azurarok's Avatar
    Join Date
    Feb 2022
    Posts
    1,096
    Character
    Medim Azurarok
    World
    Siren
    Main Class
    Machinist Lv 100
    There used to be a fair drawback to even swapping tank stances in the past too, right? 10s recast on Defiance/Deliverance, while Grit and Oaths were GCDs. They were all adjusted to a 3s recast in early EW, later to 2s. It kinda sounded like the penalty for messing up switching stances could've been a bit harsh and placed a sizeable burden on the rest of the party to me.

    With a short recast it'd be a little bloaty to just have them essentially lock you out of using certain skills like cleric stance seemed to do, but I feel that can be avoided when they can significantly change the function of a skill and gave them a use in either stance, which sounds like was more the case for tank stances (it was also how EW PvP RDM's white/black shift worked).

    Also does it even have to be a stance dancing on every tank? Could one job have specific skills to do enmity/defensive management at the cost of dps and no stance at all, while another uses the current simplified stance and defensive tools but have a more complex dps kit or somesuch?
    (0)

  10. #110
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    353
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    So ... #Tankstrike?

    I think the moral is you can do content with any comp you like. That should be a good thing. Just that fights are designed for the majority to be 2 tanks 2 healers 4 DPS. (You) As a player don't have to follow that rule if you don't want to.

    While I myself may not be competent enough to do this content just yet I find the freedom to experiment on what is possible a good thing.
    I've only seen this as something that should be considered a problem if it's adopted by a majority of the player base. I don't think no healers or no tanks is easier or superior.

    Generally speaking coming from WoW there have been times where as an example one class is just so completely useless or is in such a terrible state you may as well not play that class because you won't get invited.
    I'm not watching a tankless run or a healerless run and going "Yeah I can do that - this is the new norm" I don't find this as trivializing content I find it as interesting challenges or ways statics can approach things their own way in unorthodox ways.

    It is funny though.
    Now all we need is a DPSless run. So we can be full circle.
    (2)

Page 11 of 12 FirstFirst ... 9 10 11 12 LastLast