Quote Originally Posted by Eraden View Post
This whats Mao afraid of. Mao been postings while Mao has little bits time left to try gets players to try get Devs attentions and let thems know DDR is borings and has no replay value. Mao nots so sure now that players care abouts that. Mao also nots sure Devs would even care if players did. Mao sad....
This game's combat system is pretty limiting, but they used to do some neat stuff back in the Alexander days. Feels like, since then, the #1 priority in encounter design has been allowing as much uptime as possible, and now almost every mechanic is just some variant of stack or spread.