Quote Originally Posted by Valence View Post
Also, I do think that players need to learn to fail again, even in casual content. There is literally no feeling of accomplishment is there is nothing at stake, because yes of course we lost friction everywhere.
I'd suggest that for many players, clearing MSQ combat content doesn't produce a sense of accomplishment, merely one of relief that another impediment to them enjoying the story has been overcome.

It's conceivable this may change for some if the fights were actually interesting.