A critical point that is understood by the majority of the player base and a minority on these boards.One word of warning, though, for those of you who have been saying the game is too easy. Every time a developer has tried to make their game more challenging, at least in my experience, it has failed. Badly. What Lucy Pyre said in her video about SE dumbing down the game for money is 100% correct. If they suddenly make this game way more challenging you'll see what's left of the population here crater spectacularly.
Think about it. FFXIV has largely been marketed for its story, and up through Endwalker, it had great writing, memorable characters and a lot of depth. It's all about understanding your target audience. And for years, that audience has been here primarily for the story. Not raiding or PvP. Those things were there, but it was never the main focus of this game. It was a niche game for many years.
If they suddenly start making MSQ dungeons and trials very challenging, people will simply stop playing them and stop playing the game as well.
The only ones left playing will be those of you on this forum who will sound a lot like that guy from the Dead Ends dungeon who nuked all his enemies and cheered, but there was no one left to hear him.
This puzzles me because, outside of the MSQ, there is plenty of challenging content.
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