They truly make the job *feel* like Black Mage, and not every single other caster without it. It currently still has an identity within the casters and I would hope they would want to keep it.
They truly make the job *feel* like Black Mage, and not every single other caster without it. It currently still has an identity within the casters and I would hope they would want to keep it.
Unsub. Quit this trash game.
This game will never become good again without falling off a cliff.
"Please" implies a willingness to listen on SE's part. But your pleading will get nowhere. The developers have grown arrogant, and they keep some veterans chained to the game with lies and deception. They promise "improved encounter design" and "improved job design" while backstabbing you by gutting everything even more.
The developers and Yoshi P do not respect you as a player. So I'd advise you to quit. Ultimately your wallet is your strongest weapon.
Bold of you to assume they want to retain identity lol.
It's quite amazing (and saddening) to see how a job, praised as the best designed one in the previous xpac, with an identity centered around being a turret, having to manage inner timers that made the use each spell a meaningful choice and a flexible rotation thanks to clever use of the mana regen systems, has lost everything in less than 1 year of a new expansion.
When times are so bad people are clinging to "cycling back and forth between 600 slightly different fire and ice spells" as the good ol' days of incredible job design.
/s (kinda. I've played a lot of BLM but I've always thought it could use a little more variety)
Too late, theyve already decided that the way to fix the BLM and PCT problem is to just turn BLM INTO Picto.
I understand why they did it (to increase the amount of people who play it due to it being easier), but the result is that it's the same as all the other jobs and rips the soul and identity from it.
They need to ask: what is their endgame? To make all jobs exactly the same? And if that's the aim then they may as well all be one job.
People never played BLM much relative to other jobs but it's one of those things you play when you want to challenge yourself. Just like how a lot of people might not get the Necromancer title or do an Ultimate, but it's something that's always there to do when you're ready to challenge yourself. And these changes make it just a different coat of paint from other casters.
I never minded the 7.0 changes as a casual BLM because they kept the timer, but removing this and the long cast times is what really obliterates its identity.
One thing I will say is that PCT is a bit like a mini-BLM with the paint buff and I can see why they might want to make it on par with how PCT is, but the whole point of them being different jobs is to be actually different.
Unfortunately, they are deaf to community feedback. Complaining has not worked for any job. It's like they live in a different universe.
This one took the air out of my lungs. Any hope I had for the future of job design is gone.
Job team, what the hell are you doing? I know the devs don't care about the forums, but come on. NO ONE wants this. Nearly EVERYONE is against this.
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