Quote Originally Posted by s32ialx View Post
So just to explain that yes it is in a small window but it's still rendering at the scale you set, as well because it's a window and not full screen not only is it rendering at the resolution you set but it's also having to do extra workload of drawing the desktop, taskbar and everything else open in the background... AND IT STILL PREFORMS BETTER. D: please square fix this.
That is not true, you can set arbitrary resolutions, and the window it renders in will always be the same size and the benchmark result the same. The benchmark is just bugged with DXVK. It's also not the behaviour you get with regular DX11 on the benchmark.