Would certainly like to see some button compression.Maybe but the problem is that the pve kits we have are too bloated and too long winded already. The only way to make them more suited to the whole thing would literally be to have them as pvp toolkits, really. Lost Actions while interesting don't add anything to address that problem. If anything Lost Actions suffer from the same issue in that they're just complementary to the base pve sets, come on top of it without truly changing the way a rotation is played, and when you're not literally running delubrum bosses, you're left like in deep dungeons, or even fates or on the overworld, with kits that just do not belong to the same game. If anything, really, the outlier is... standard pve design and trial bosses, which belong to a different genre/game.
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